JimStarluck

JimStarluck

Joined Member # 3248678
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[quote who="Stant123" reply="7571" id="3196830"]*Edit* Upon further review of #2 with someone else doing what I told them to do, the issue is from the new radius values included in the map files themselves. They overwrite what is included in the entity files. I updated all of the maps with the values I found somewhere so they are all identical for all planets, whereas the entity files have different numbers. These are the values I used for testing and the test subject s

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After playing standard Rebellion regularly for the last few weeks, I'm noticing some significant balance issues with Distant Stars, which sorta feel like things that were changed between Sins/Entrenchment/Diplomacy and Rebellion have been reverted to their earlier state by the import, or some things that are just weird. Also, a few visual effects that looked better in standard Rebellion have actually been [i]degraded[/i] in DS, rather than the overall improvement that I've come to exp

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Hey. Loving the latest version, but there's one little thing that's bugged me for awhile. Trade and refinery ships, quite some time ago, were reduced in numbers and beefed up in effect in order to ease stress on the game. Trade ports went from deploying 5 ships to deploying 1 ship with 5x the effect. I understand why this change was made, but the actual trade ships themselves are still about the size of a basic frigate. I'd like to see huge bulk freighters an

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[quote who="Mooster" reply="13" id="2199017"] just do it yourself, go to your mod folder open gameinfo, do a search for all frigates, cruisers, and cap ships and edit it one by one[/quote] I just attempted this, but when I opened up the .entity files in Wordpad they were all unformatted gibberish.

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Started playing with this the last few days, I have to say that I love it! Can't imagine playing without it now. The only, ONLY thing that irks me... combat ships seem to no longer be set to auto-join fleets after they're built. This is immensely annoying, as when I'm expanding or maintaining a fleet I just set the rally point on it, queue up the ships, and let them find their way to the fleet and auto-join it. Now I have to either manually re-create the

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