Scoutdog

Scoutdog

Joined Member # 3256839
4 Posts 7,928 Replies 1,243 Reputation

I don't know. I always envisioned Elemental as a pure-fantasy game with no adbvanced technology. Not to say that Stardock shouldn't try to create a fantasy-scifi hybrid at some point, but I would like to keep Elemental "pure".

16 Replies 21,731 Views

[quote]I really don't see a difference in challenge between save/load and save/continue. I like save/load better because I like saving before epic battles or before accomplishing something of major importance to me so I can later go back and load that specific event whenever I feel like it. You can't do that with save/continue which in my opinion only takes away from a game with out adding anything of value. [/quote] I concour. Save-continues are more suited fro FPS/RPGs, not strategy

33 Replies 160,063 Views

I certainly don't mind Impulse... of course, I have a stable internet connection (if a bit slow) so Goo doesn't make itself noticible. Still, a one-person attack is better referred to as a troll, and not some sort of massive internet coup.

51 Replies 189,451 Views

One thing that I would like to see is for different things to appear at different sensor ranges. You would be able to see stars from a long way off, then planets, then star-bases, then asteroids, then the various sizes of hull with larger ones being more visible. Would help to balance the large-hull-kills all thing as you could see it and it wouldn't be able to see you, and it is just more realistic: you can see Alpha Centauri with your naked eye from earth, but you would need a pretty powerf

1,309 Replies 3,267,985 Views

[quote]Banned for pretending to be a dog.[/quote] Who says I'm pretending... [quote]Banned for accusing people of being evil.[/quote] Banned for accusing people of accusing people of being evil!

41,551 Replies 6,547,321 Views