[quote who="Zechnophobe"]Gladiator gloves maybe.. but Iron walkers? How often are you at movement speed 5 or less? It needs to be some miraculously impressive effect seeing as how you cannot trigger it yourself. There are normal items in the game that give 1000 armor at about that same gold value (Armor of Vengeance) that are considered pretty bad. If the point of the item is to be a way for people to fight against speed debuffs, it has be actually effective at it.[/quote] Fair enough
Shadow
[quote who="LuckyGrin"]I think you cheat too in that case[/quote] YES. :)
Zechno your suggestions on Gladiator Gloves and Iron Walkers are too much, the gloves need zero improvement and the +30HP/s on the boots is unnecessary. EDIT: Statement about Iron Walkers retracted.
In my experience most people who are asshats like that aren't very good anyways.
[quote]Hijacking thread. Congrats archaic on hitting 100 too (well.. 105 now).[/quote] Hey now. I should technically be at 168 :)
[quote who="LuckyGrin"]I always play with "premade". Especially 1v1. I'm always "premade" with myself. AM I Cheating?[/quote] YES
[quote]I'd also like to generally see Queen's minion buffing skills consolidated a bit and improved a bit. Shamblers are far too much of a skill commitment from Queen at the moment. Sedna's Yeti skills seem fine, its just the Yetis themselves that are too weak. Sedna's Yetis should probably just naturally always have that Wild Swings ability (cleaving melee attacks hit multiple targets) since Sedna has no other source of AoE damage and really desperately needs it. [/quote] Yes. All Ye
[quote who="VyperXXX" reply="4" id="2293415"]yea, enjoy it while it lasts, premade stomping is only running off more players. Have fun owning yourselves into a dead game. Team matchmaking is months away, I dont think it'll come along in time to save DG. Community for the lose.[/quote] Can't say I disagree. Although I wouldn't quite blame the community, they didn't create the problem.
[quote who="BobWI"]Again, I would like to point out the fact that mines is, by far, the most non-linearly scaling damage ability in the game (most abilities follow a mostly linear increase in effect with each talent point). At rank 1, it does ~22% of the max damage/cast, at rank 2 it goes up to ~52% of the max damage/cast, at rank 3 it does a whopping 89% of the max damage/cast, with rank 4 obviously being 100%. This perhaps makes the damage of M
[quote who="Zechnophobe"]An interesting tidbit about "bully mechanics"[/quote] Dude you're over analyzing here. It's a form of paternalism. My challenging them is the only way I can think of to say "look, you're a scrub, you refuse to listen to people who actually know more about the game then you do, if you actually get your change implemented it will cause more harm than good in the long run." Two or three weeks from now these same scrubs, if they keep playing, will more than likely
[quote who="gnanyop"]What would have been much more interesting would be saying something like: well, we've had a long win strike, here is why, and explain the type of team you've done and played against, little trick which have been useful, etc...[/quote] Well, we've had a long win streak. The lack of sufficient competition that is willing to play us at any one time is the biggest reason why. The second reason is the number of good people in our grou
+1 to pinkleton for being soooooooo cute and huggable.
It's definitely for the lulz. 154/104 :)
[quote]So now you want to compare penis size....As if a premade beating 2 players who have never played together would actually prove anything. Please try to come up with an intelligent response, because the only one trolling right now is you.[/quote] This has nothing to do with penis size. You make the claim that premades don't know any better than you would, being someone who used to play in randoms (and doesn't play online at all now). So I'm giving you the opportunity to find out
Infinite and Jack, how about you guys... you know... play the game maybe before interjecting more argumentative troll posts. If you'd like, how about you two get together and allow us to demonstrate first hand where the "highest level of the game" is at the moment? We could teach you all about what's actually broken in this game. Sound like a plan?
[quote who="Rydier" reply="10" id="2291447"]I guess http://pantheon.demigodthegame.com/game/702546/player/14328/ doesn't count? [/quote] Yeah he counts his lucky stars every night that game split didn't break his streak. [quote who="InfiniteVengeance"]It looks like ye old host-plug-pull-to-salvage-a-win on that one.[/quote] Pitiful.
[quote who="Covenn" reply="4" id="2291358"]I'm not impressed. Never has he made a game that specified "Teams" or "Premades" only. Seems to always play with his Premade team vs Pugs. You would think that within 100 games he would have or tried to setup a Teams / Premades only game. Not hard to smash pugs all day with a Team. There is nothing wrong with playing with your premade and smashing pugs, but at least try to schedule in some team games. I am impressed with the lac
Congratulations on winning 100 games in a row without bugging out! http://pantheon.demigodthegame.com/player/14328/
oops. triple post.
oops. double post.
[quote]So, I don't know what I'm talking about, they're not broken, they're fine, I'm a scrub, and nobody should play in games with high pings according to Shadow because he says he's right. Well with such spectacular reasoning and debate skills as that, how could I fail to see how mistaken I was! Oh how I see the light! *edit* seriously, the formatting is screwed, but the message remains.[/quote] So no you're not willing to prove it? Gotcha. Mines are fine:
[quote who="BobWI"]No, you have no idea what your talking about. See, wasn't that such a constructive post I just made? Now that I've got that childish response out of my system I can actually respond to a reasonable discussion.[/quote] Except I'm right. I challenge you and anyone else who thinks mines are OP to a game. You pick your team, you pick what Demigods we play.
[quote]You know Shadow, maybe if you attached reasons why Mines are fine, people wound understand better, and you wouldn't have to repost so often. Rationale is pretty useful in that regard, or so I hear. [/quote] I already have, on multiple occasions, in multiple posts. I'm tired of trying to explain it to people who won't understand until they get better.
ffs people. Mines are fine. All of your "hmmm... IMO cast time should be increased by 3% and arming time should be increased by 4%" is garbage. Fidget fidget fidget. If it aint broke don't fix it. Mines are not OP. You people who are looking at the numbers only have no idea what you're talking about.
[quote who="JagerJack" reply="17" id="2291029"] Quoting Shadow, reply 16Stat tracking is not broken. It just fails occasionally. Stats don't track when the host disconnects . They also don't track when you crash, drop randomly, etc.[/quote] Well yeah, that part is gay. But assuming honest players the stat tracking is fairly robust.