1.16 and still waiting... :-( Though 7zip seems to do the job very well and is LGPL'd... *hint hint*
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1.16 and still waiting... :-( Though 7zip seems to do the job very well and is LGPL'd... *hint hint*
I'll just add to the comment of capital ships being equivalent to heroes. Your 'hero' is any capital ship that has survived the rigors of war long enough to achieve level 6+. Have a couple of close calls nearly losing a high level ship and I think you'll agree on how unique they are.
I too notice that my 10 player huge universe can consume as much as 1.5GB of physical RAM. Watching the constant change in memory allocation, makes one wonder if the process is hitting the 2GB virtual address apace limit for 32-bit addressing. Just a thought...