Flamescreen

Flamescreen

Joined Last seen Member # 3285716
3 Posts 24 Replies 5,112 Reputation

[quote who="ElanaAhova" reply="2" id="3439738"] One suggestion about sharing research projects with another species. Would require they have a peace treaty in place, for at least a certain period of time. (time enough to 'trust' one another.) If trade treaties are in GalCiv3, require a long standing trade agreement as well. Now, should the two species enter into a sharing research agreement, the bonus points accrued would not necessarily have to go to the exact

11 Replies 620 Views

[quote who="admiralWillyWilber" reply="122" id="3439801"] Second reason valid, but as far as the first part of the first about being customisable any option no one would use is useless. For one I shut off surrenders and most victory options. See I take advantage of options, but if they are something I don't like like shutting off tech trading. I would never use that option. As long as my computer could handle it I would leave options on, but you already said after a few times you wo

217 Replies 80,483 Views

I re-evaluated and I think that it is best to watch the original vision of the creators for now and keep mine for possible mods. But as I think about the game alot, I had a thought just now... why not make a devs minor(or other), race? Race: Devaian HomeStar: Wardell Homeplanet: Kryo(White color, mostly frozen planet) Other planets of the system: Other devs I'm not familiar with. Leader: Kael Logo:

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[quote who="Tridus" reply="30" id="3437838"] There's been talk about the AI harvesting designs used by successful players, which means this should be somewhat alleviated.[/quote] That would be awesome.

80 Replies 189,799 Views

I really liked Battleoids of MOO2. Early GC2 planetary invasion system was also good, even if basic. I'm torn. Half of me wants it to be more or less basic and giving us modification options and part of me wants to see the possible visual treats in a version they have in mind.

20 Replies 101,048 Views

Yes, I have several ideas and loads of stuff I haven't done that I wanted to do for GC2, so I'm keeping a good dbase of materials. Hopefully GC3 will be able to run things that we could use in GC2, like animated leaders, logos, planet or star textures etc. I'd love to have a custom race in game that would go with my personal star, but there are so many potential founders. I suppose it would be too much to ask.

51 Replies 92,188 Views

[quote who="Lucky Jack" reply="1" id="3435944"] A question: Do you mean like a world holiday in real life that the fan base celebrates? Or in the game somehow?[/quote] Well, come to think of it, there is a planet Wardell in game, so, it came up from somewhere. Maybe the 5th Mithrilar had something to do with it! :P

22 Replies 25,977 Views

Not a bad idea at all. Though obviously if it can be modded from release day it shouldn't pose a significant problem if it is not implemented. The guide to modding helped alot to start modding easily when I modded GC2, regarding this. I hope they will make one for this version as well(and keep the best modding aspects for this and improve others, like modding starting year or starting star type being other than yellow sun if desirable, etc.)

19 Replies 37,211 Views

I always liked TBS the best. VERY FEW exceptions(Starcraft, AoE, Total Annihilation, Warcraft). Now I wouldn't mind an RTS spinfof should they invest the resources one would need to be done properly, I know I wouldnt play it, as I didnt play or buy other titles of the company that are RTS, but hey it is their right to make one for RTS fans if they want. But change the core game? Why? I don't ever see companies do it the other way around(as in go from Real time to Turn based). What are

74 Replies 124,505 Views

Visually speaking and also gameplay wise, games I like tend to look and play like older TB Microprose and spiritual successors, as in MOO 0/1/2, BOF, GC, fans games(BOF2, Star Trek, there is also a German one I forget the name, but started too as a Stratrek BoF clone etc). So I'm deffinitely gonna try Endless Space too(even though its RT or semiRT). I don't like the Randomness factor people mention in forums, but I'll reserve judgement for, after playing. Seems to have a g

207 Replies 631,646 Views

It's a good leader pic, imo. Didn't know she will be a dictator. Would be interesting to see if absolute power corrupts absolutely in her case. As for a name...how about "Unified States/Colonies of Altaria", "Unified Citizens of Altaria" or "Unity of Altar"? Dictator's assume such things alot, as in "we're all together in this, regardless of me governing all by myself" and such... Btw, have you thought of titles for her? I propose Grand Mother/Mo

234 Replies 966,211 Views

Could SOMEONE host this elsewere? I'm not tinkering wih the game everyday, and missed this but found it very unteresting. It's a shame if it's there and we can't use it.

11 Replies 31,233 Views

Yeah, my thoughts exactly GalCivious. Anyway, a little variation never hurts, besides we can't be too picky, since there has been ages since an animator produced something for us here. And depending on your vision and after getting the final product, it might fit(but like you said, if one doesn't like it, we can edit it). I'm eagger for it and I like what I've seen so far.

9 Replies 10,078 Views

Ok, I didnt have much time to test, but it appears I neglected including my heightmaps names at appropriate files. I tried doing so with one of the planets and building box allocation seems better. However it seems the game replaced my height map with Earth's for some reason. I'll investigate a bit further in case I'm doing something wrong again.

4 Replies 6,475 Views

I think so foxthree, yes. Kryo i did a fast check and it seems they're all there, but I'll also do a thourough one, for mispelling and such. I might even not be using a proper method to creating height maps and they're read as blank. I remember i had some initial trouble with it. I'll get back to you with this.

4 Replies 6,475 Views

[IMG]http://i51.tinypic.com/ndpp3k.jpg[/IMG] I obviously did a mistake somewhere in my modding and now most planetary screens look like this...out of place usable building boxes and reduced lines. Would someone know were to look in order to fix this?

4 Replies 6,475 Views

Progressive. Focus story initially, then give them a run for their money. The campaign is there to tell an interesting tale. You have to make the tale believable. If only into action, sure, go make these tournaments or whatever they are called. But 1st and foremost, do it for your own enjoyment, something you'd like, even if none plays it. You cant force people to play after all. If they like it too, they'll play all right. Yes, there are

4 Replies 5,397 Views