BTW, someone found a Crash reason in SOTYR: It seems there is a crash when the "Mad Vasari Titan" event occurs. Forgot to turn off random events, and had an unpleasant surprise!
TobiWahn_Kenobi
[quote who="Hael-sose" reply="5328" id="3801905"] Reduced 84% Original 933 x 524 Because I just could not resist. [/quote] damn you are on a roll [e digicons]:(
[quote who="Hael-sose" reply="5322" id="3801684"] Quoting Kir1984, reply 5319 a small remodeling of the cruiser G'Qwan - in particular, the mixing of gun ports in the area of the weapon fusion core? The model is already nice, and there's so much more to do. Also, your download link is not pu
[quote who="Hael-sose" reply="5318" id="3801480"] Quoting TobiWahn_Kenobi, reply 5317 Updated SOTYR to 0.50 full install and uploaded it to ModDB. You were too early [e digicons]:)[/e] I haven't updated the other Narn vessels with the new textures... I foresee a new update coming very soon ha
Updated SOTYR to 0.50 full install and uploaded it to ModDB. Including Hael-Sose's VarNic. Please test the install if you have time to see if everything works for you. My Sins install went totally funky today, had to do a complete reinstall, wipe my settings and praise the Vorlons because even unmodded Sins was really weird. <img src="https://cdn.s
[quote who="Hael-sose" reply="5311" id="3801224"] Reduced 76% Original 1024 x 854 The Narn Var'Nic, siege vessel. [/quote] hell yeah! when will you publish those models?
[quote who="Blake00" reply="5306" id="3801184"] Got mine and accepted. Yeah I really need to get my hands on the remastered version too. Looks cool! gave you extensive rights (all except member management for now [e digicons]:sun:[/e] ) had a look at your personal site - nice retro feeling. You really did lots of stuff. also remastered really looks nice
[quote who="Hael-sose" reply="5302" id="3801149"] I heard HBO Max is streaming a remastered/upscaled B5. [/quote] did you get the moddb invite?
[quote who="Hael-sose" reply="5302" id="3801149"] I heard HBO Max is streaming a remastered/upscaled B5. [/quote] damn I hope they make it avail in Austria some day
[quote who="Darvroth" reply="5299" id="3800965"] I think I do though its been several years. "If I were a password, where would I be...?" [/quote] [e digicons]:grin:[/e] watching Season 3 again at the moment
@Darvroth Shall I send you an invite too? Do you already have a moddb account?
[quote who="Hael-sose" reply="5295" id="3800938"] I was pondering what model to use for the Narn colony frigate. I was thinking about a version of the Tal'Quith, which is normally a freighter, but I've altered it a bit for the colony version. [/quote] I like it!
[quote who="Hael-sose" reply="5294" id="3800937"] Great! And you've already got my email [/quote] Invite sent!
OK guys, I've now got access to both of the Babylon 5 Mods on Moddb using our assets. Please send me your handles/usernames or emails for moddb so i can add you. I would like you to keep https://www.moddb.com/mods/sins-of-the-younger-races and use https://www.moddb.com/mods/babylon-5 to just link to the other
That tech tree looks nice. Since you are a pixel artist you couuuuld help us with the icons and 2D artwork for sins [e digicons]O:)[/e] If you like. Thanks for the offer to care for our moddb presence. I was given access to a profile but it was a deleted mod. I have requested access to the still active profile for sind from GameWatchers which hasn't been updated in 10 years. as soon as I get Access I will give you rights to do as you please ;-)<
I found the old email and asked for handing over the project profile
[quote who="Hael-sose" reply="5286" id="3800631"] Using the Remastered mod saves a lot of work btw. [/quote] Yes indeed. Not seeing to do the tangent map really saves lot of time.
[quote who="Blake00" reply="5285" id="3800624"] Sorry for delay. Ill subscribe to this thread to ensure I don't miss any more replies! [e digicons]:)[/e] Cool! Yeah go for it mate. If you have any troubles let me know as I was able to recently regain control of the FreeCol project IndieDB page for the new team (old team was long gone so page was abandoned) so I could message the same admin who helped me out last time. Hopefully we have control as I notice whoever had control
Please stardock, Sins 2.0 with real intelligent AI that is modable. And does not hang as soon as we add a prerequisite to a research tech and the long ago promised firing arcs. and scripted modding with control flow thanks
[quote who="Blake00" reply="5281" id="3792721"] Have you guys considered a ModDB page? I notice all the other big Sins Reb mod projects ( Star Wars , Star Trek , Stargate , <a href="https://www.moddb.com/mods/mass-effect-daw
[quote who="Blake00" reply="5277" id="3792402"] Suggested layout: 1 main 0.46a 2 0.46a-0.47a update 3 0.47a PBR update (and PBR required sins files next to it) 4 ---------- (separator) 5 old 0.45a to 0.46a quickfix [/quote] done [e digicons]:thumbsup:[/e]
Posted preliminary files for the sins remastered mod (PBR Textures)
[quote who="benfenator25" reply="5271" id="3790836"] Hey Guys I've been lurking for awhile and love the work you're doing! Is there a link to a download for playtesting? I saw your reply the Blake and I just want to play the mod the balance and such doesn't matter all that much to me. Thanks for all your doing! [/quote] Download is in the original Post first page on top. Any feedback here is welcome
[quote who="Blake00" reply="5270" id="3790208"] Sound good mate. I look forward to the next release and trying it with my mates! Are you guys operating out of a new project site these days (eg ModDB)? I noticed the old site's been inactive since 2011. [/quote] That old site hasn't been updated in many years. But it is nice from a historical perspective. We have/mostly h
[quote who="dolynick" reply="5267" id="3790097"] Quoting Hael-sose, reply 5264 Quoting TobiWahn_Kenobi, reply 5260 i mos