Thanks for all the notices, but one thing Please don't use this forum as a means of talking about other things, this thread is dedicated to the Babylon5 mod so please use pm to talk about not even remotely related topics (like dragon age origins) Thanks alot!
TobiWahn_Kenobi
Thanks for the info Danamn and I bear no grudge against you! I maintain this thread and the forums over at sri-corps are maintained by SteinerX, whom I believe to continue to support them.
I for one welcome you wholeheartly in our team! I always thought of you as such. Thanks for your continued support.
Thanks fot the Info SteinerX!
Danmans Site Domain seems down... Anyone knows why?
I will try to finish the Hermes texture today and then begin making a package tomorrow and hope to finish it tomorrow as well, but I can't promise. Would be a great gift though, wouldn't it?
Will be!
Except that Thunderbolt background (which you said you ant to change) this is gorgeous!
@SteinerX I don't know, must take a look into the buff.
As said by zvezdochets, only that you do not automatically capture an enemy shio, but you got a chance by a specific amount of percent to overtake the target. (Made by EvilTesla, many thanks to him) As for stations, At the moment there is only the Battlestation and the jumpgate (in the starbase version). Later on there should follow a trade station, a diplomatic station and a colony station
Errors are welcome, balancing issues as of now are not going to be adressed. Balancing will start in the mid to late beta phase when most ship stats of most races are in and we know how they play against each other. As stated before though, I do not plan to make this a "get many ships cheap and if lost a battle just reproduce quick" mod, I intend to make it so that retreat is a requirement to success as losing a few small or a capital ship should really hurt, even in th
@Bigstink357 Just in preparation, and to answer LoneRanger1's question, I hope to get it out before Christmas! As for capturing enemy ships, this won't be in version 0.35. It will most likely be in the next one, though you won't be able to capture enemy construction ships, sorry.
As of now, no new abilities!
Wonderful!! Thanks SteinerX
@BigStink A big welcome to you! Yes, we take bug reports here, as long as they haven't been posted before. @ZEROibis Sorry to heat that, hope you can get all the work off your old hd. Enjoy your holidays!
Nice Skybox!! And you did a splendid texturing job!
And your first texturing job [e digicons];)[/e] And yes, we will give it much love!!
Well, I will have a look at the abilities! I think we still have a slot free on the omega, but I can't promise anything. The Fines Hour seems fine, maybe with some additional tweaking, the ram ability needs to be taken special care of. We'll look into it!
Think we can do this. Always liked it, but we would need to redesign the window file to acommodate for the additional length, so perhaps it is better to drop the class. [e digicons]:'([/e] Sentimental, I know [e digicons]:sheep:[/e]
The number of Capships you can build is dependent on the race you play.
@SteinerX Sounds nice! @xgard Do as you please, but from what you say I would expect your maps to require sins plus or similar, which would not be included with our mod by default. Still, there will be persons interested in such maps.
Yes, I agree with goodgimp but one thing as a modder I dearly miss that he is asking for: Why can't we set limits of units a player can produce (e.g. only 2 capships of type Egg or only 20 jarvelin frigates). This should be easily possible to implement and would be just a line in the entity file of the respective ship.
Nice Idea! Need to look into this one (perhaps as an ability)
@Xgard Apology accepted. But never do such a thing again, this is most unethical and an insult to everyone working on this mod. As for the B5 map, I would opt for a single galaxy as the jumpgate technology ( the vasari phase gate tech ) does not work between stars. @Zvezdochets Yes, I will make the apollo. As for the Azimov, I had in mind to use it for the trade ship, but it will be a good colony ship as well. Another ship is earthf
That looks wonderful!