[quote] Actually, when Blair first mentioned it, he noted that it could put the Death Star to shame. I took that to mean it won't be destroyable by a single fighter [e digicons];)[/e] [/quote] How about the sun crusher? That caused stars to go super nova. Or better yet how about the Halos form Halo? Kill all life with in 25 thousand light years...... These star bases do you think they can be effect by the Kostura Cannon? Would the
Josef086
If the game goes the way of the beta RA is not something to rush for.
Yeah, I guess that is something else to consider. I don't know what they can do to fix it, but as you have said there is something wrong if no one is using them.
I think it would be cool to have a campain with cut-sceanes and what not but I think it would be hard to do with this game.
After thinking about maybe its better to just leave the caps alone. Just imrpove on the rest of the fleet. Lets take a stirk craft for example Bombers can rip heavies to shreads and also caps. Thats fine. Lets just change the fighter a bit. Make it so that fighters to so little damage that if you had 50 sqauds of fighters unless they had other strike craft you would just be wasting your time. Now lets say you took nothing but bombers in say 50 bom
People are also willing to spend a boat load more to get better fuel milage, even loose a considerible amout of money on a trade in. Not knowing by the time their gas milage saving pays it self off the car is likly to be replaced. About emmisions standards. They are very good to have but it only reduces emmisions it does not mean it burns more fuel. Infact all the emmisions stuff we have increases the amout of fuel the engine burns to get to the same rpm.
[quote]Uhh... the entire purpose of the SUV class of vehicle is to circumvent fuel efficency standards. Prior to the fuel standard legislation of the late 80s, everyone drove vans, minivans, and station wagons. Car manufacturers weren't willing to make more efficient engines, so they started selling reworked light trucks as passenger vehicles under the name SUV - the law left a specific exception to the fuel standard law for sport and utility vehicles. This was intended so that a Winebago did
[quote who="Josef086" reply="15" id="1908236"]The other thing they could do is make it so its strong agaist everything except other caps and heavy crusers. But this needs to be something at the higher levels where the HC are acutlly in the game. [/quote] I think your right, it needs some improvement. It should be like trying to take down a tank with a 22 pistol. Its just not going to happen. Even if you had a 100 22s the tank is still going to be
[quote who="Jedmonds24" reply="16" id="1908401"]What really sucked about about the SUV (besides the obvious) is nobody invested the effort into fuel economy. There was alot of stigma with SUVS as status symbols. They were luxury sedans made to tame the wilds of the suburban parking lot. If there was a clean deisel HUMMER introduced years ago, or models with respectable milage for thier size they probably wouldn't be on the brink of extiction now. Sure we have them now but people ar
Do need more diplomacy. Say rather then some impossible mission, it could be my planet is under attack help me out and I will reward you.
The other thing they could do is make it so its strong agaist everything except other caps and heavy crusers. But this needs to be something at the higher levels where the HC are acutlly in the game.
[quote]Diesel. Seriously. Thats the answer. Until we run out of oil.[/quote] Diesel engines do not need diesel to run. The reason they starting using the fuel we call diesel in these engines was because it was a waste product of gas. So they found a good use for it. Now a days its used so much its in very high demand. We need to invest in the other kinds of fuels that work in a diesel. Put yes diesel is a good answer. [quote]This will all change with the ne
To add to the PDS, What if the caps came with the PDS, and its upgraded a little each level. But rather then make it an ability maybe it should be something that you can add to your caps. It will have slots kind of like the planets have slots. You can have some that are anti fighter and some that intercept other kinds of incoming fire. Each time you level up you can add some more slots, but you can only add one kind of slot per level.
Maybe they can add some kind of flack/counter messure system that will intercept a % of fire power thrown at it. Further more in order to use it, you need to give up your ranged guns. IE switch from firng to point defense mode.
I have never acutlly thought about that. I just figured they are aliens and never really give a gender to aliens.
[quote] With apologies - I'm not quite sure if you are making a critique of my model I am expected to respond to, or just stating additional information? Jonnan [/quote] Since I have buddies that at the fedex air cargo place at the local airport, I thought I would add some additional information. One of them also works as a fueler. So he also puts fuel on both carriers. The company that does the fueling also owns the feeder planes th
The trackers are good except they do not reflect delay because of air travel. Okay FEDEX (I beleive its them) carries USPS on their planes. I know that UPS is starting to take over DHL (how far I don't know). For air mail normally feeders (the single and duel prop planes) will all go to a larger airport. Such as say Bostan. Then the larger planes get loaded and are sent to their respective hib. Thats Mephis for FEDEX and Louisville International
Its about time the tec something of use fleet vs fleet in the late game. Maybe it needs some more tweaking and synergie it with something else such as the advent and vasari fleets have.
[quote]That is what I think I know. Also what does "all your base is belong to us" mean?[/quote] You don't know? It was a very from the game zero wing. It was very poorly translated into english, it went something like this In A.D. 2101 War was beginning. Captain: What happen ? Mechanic: Somebody set up us the bomb. Operator: We get signal. Captain: What ! Operator: Main screen turn
Speaking of the first micro-expansions the star base thing really has me excited.
How about the TEC Heavy Cruser? I thought its ability allowed it to push past the repulse?
I like the vasari. I like the enforcers best out of the heavy crusers (look wise). The advent have all the cool lazers but the tec lrm looks pretty cool. Watching the lrm missles is just as good as the illum light show. I personally think the lrm looks kind of like space-helicopter gunship. The KOL and the Sova Carrier are the other two TEC ships I like (as far as looks go). Advent the radiance I like the look of. I like the Vasar
Yeah, I thought they were super weak. But after I got those hoshikos and some strike craft in with my LRMs I found I could acutlly fend off an enemy fleet. As long as I can play the numbers game I don't do too badly. They eco is so much faster and easy to replace lost ships. Its just I have to replace them, sooner then I would if I was playing the other two races.
I said I would play another game as the tec and its going well. They just don't have the brute power of the vasari or the augmented monster of the advent. When you get your ships up and running they are not so bad. The really killer is I miss phase jumping to anyplace in my empire.
[quote]Also, have you checked that the mods are compatible with the version of the game you are playing ? [/quote] I bet thats what it is/