very nice and interesting. I am looking forward to seeing how the 'positioning' as you call it will make it different. Perhaps like Sins separate battles spread out over a system map? Though for Ashes, perhaps it will be something akin to 'regions' instead of systems, but the same idea behind it, some areas will be bottle-necked and have difficult access to resources and the foes, or to allies as the case may be. While other areas will have small scouting vessels perusing the
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