DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

No thanks. There is already a much better system imo. There is something called "Creep Tagging". The short: You get exp for all kills within a 30 yard range, You get extra gold for all creeps that were considered "Tagged" - you did 25% of their HP in dmg to them. Bet a lot of you didnt know that :D

19 Replies 52,567 Views

Lmao...Sedna "lowest tier?" Very unexperienced player imo who doesnt know what he is talking about. If you ask me my tier list would go like this: High: Erebus, Sedna, Oak, QoT, Regulus, Rook, QoT, TB, Unclean Beast Its as simple as that. Every Demigod can feel OP if used correct. When I play Regulus I feel like Erebus is too damn OP. But when I play Sedna, I feel UB is a free kill etc.

32 Replies 72,805 Views

I still think the only the problem with items atm is balance - thats it. They all have interesting effects and such but its just some are too weak and there price doesnt scale well with how good the item is. Lets give them more than a month to balance out the items :D And I have to say pathing around corners and such is pretty poor, but can be avoided with good micro. Its just atm the ability unresponsive bug is not being fixed.

59 Replies 104,819 Views

[quote] Creeping/Micro: This game lacks any micro-based creeping. The fantastic mini-game of last hitting and creep denial of DOTA make for a much more intense early game experience.[/quote] Just because this mechanic was in DotA, it doesnt mean it should be in Demigod or would imrprove anything. Im guessing your a rather new player since you havent realised there is last hitting in the form that you have to tag a creep with 25%

59 Replies 104,819 Views

[quote]Only partially true. Stardock wrote the net code for this game....the impulse reactor stuff, so even though they are not listed as the developer of the game, they *are* the developer of the networking library that has been such an issue since launch.[/quote] But it wasnt Stardock who actually wanted to use the current system, they wanted to use another system but GPG forced them too. Not that it was their fault, because at the time it really did seem like a good system an

66 Replies 155,743 Views

[quote]I think your first line summed up your post [e digicons]:)[/e] Lie much? And I'm guessing by your post you've never played a Blizzard game. Even if I wanted to hate Blizzard, there is a reason haters and fanbois always proclaim them the best gaming company...evah. Although I don't really give much credence to fan or haters. You just need to listen to what other gaming COMPANIES say about Blizzard. They literally fall over in awe and so woul

22 Replies 8,377 Views

lmao at this post. Have 2k people online at one time is not dead. Lobby list means nothing - lots of people do Pantheon/Skirmish and so do not show up in the lobby and most players are already ingame. Since games take quite long (30 mins+) which is longer then most RTS, there will be less games showing. This game will only grow in activity with the support Stardock are giving it. This games balance is 100x better then any blizzards game was one month aft

22 Replies 8,377 Views

Hey guys dont forget this blueprint and stuff was in the game folder from day one of the beta, so its pointless to call him useless/op/up because sooooo much has changed since then.

14 Replies 4,148 Views

[quote] Dalkz, you of all people know that I can only comment on things that we have control over. Overservers, Replays, are all things we've requested to Gas Powered Games but it's ultimately their call. By contrast, the features I mention here are things Stardock can do.[/quote] Ah yes, I forgot that this is GPG's job, not yours - my bad :)

116 Replies 352,749 Views

They are probably better then Shamblers and arent terrible - but the fact is that all of her other moves are 10x better then Yeti summoning. Heal, Punce, Healing wind + silence and maginifence silence and + hp/movement. All better then Yeti's easily.

34 Replies 75,370 Views

Yea this has been in since the beta :) And king = Occulus. I remember there was a folder called King and inside there was some concept art of him.

14 Replies 4,148 Views

This sounds really awesome tbh :) But... .... ..... ...... ....... ........ ....... ..... .... .. . Where are the damn replays!!!!! We need them and we need them fast. So many amazing games going to waste that cant be reviewed and so many VoDs and broadcasts people want to make but cant because there are no replays or observer mode :( This game will never launch competitevely if there i

116 Replies 352,749 Views

Bad ping is not Stardocks fault its yours/your location/the people you are playing with location/connection speed etc.

6 Replies 2,895 Views

He just went Custom game, put settings on Game Speed: Fast Gave himself 5 nightmare a.i vs one easy a.i and the game ended in three minutes. Rankings atm mean nothing. They are so bugged and messed up its just not even worth looking at them.

18 Replies 9,130 Views

[quote]So why cover his name? This would be the place to "out" him methinks...[/quote] Maybe he was talking to himself :D ?

1,164 Replies 2,780,986 Views

[quote] 1) Many levels are small enough that a single good player can repel all lanes. Cataract, one of the most played custom levels, a single player can move from side to side, unhindered, in about 15 seconds. That means, if you know you're outmatched - you CANNOT leave. Basically you turn into instant XP.[/quote] I have been outmatched many times and switch lanes if im getting outpowered on one. Its not that hard. The most they can do is what, f

12 Replies 7,473 Views

Lmao. If you put two squishy characters against two of the characters who are best are chasing and killing squishy ranged characers what did you think would happen? [quote]It should be 'possible' to get a win even with the worst possible match-up.[/quote] It is possible to win agaisnt those cahracters, just really really hard. And it should be. People should be punished for choosing terrible teams of Demigod. Part of the strategy and tactics of the game will always

68 Replies 113,448 Views