CapnWinky

CapnWinky

Joined Member # 3324540
7 Posts 100 Replies 723 Reputation

[quote who="mormegil" reply="3" id="2401781"] Life and Death magic are two sides of the same coin so to speak, The Sovereign of you race is a channeler, and his nature determines the nature of the “the 5th mana” If he/she is good then it si what we would call “Life” mana, if he/she is evil that it becomes what is called “Death Mana” but is all drawn from the same source, which is easiest to just call Life. [/quote] I wouldnt sa

21 Replies 10,467 Views

When will sovereign and unit customization (mounts/weapons/armor) be implemented? I dont see it on the beta track. I know we can view a few weapons right now but the sword is still misplaced on the units hand and the armor/shield still doesnt show up. Not complaining though, just want to know when we can expect it. Thanks!

5 Replies 5,089 Views

[quote who="mormegil" reply="10" id="2391938"]Once you have the tech, you can build a settlement that is just the outpost, and what ever, so you could have A Wizzards tower, with a small settlement around it. [/quote] Right...but I thnk he is talking about just a tower without a settlement. Also, will it just be a tower or will it serve some purpose as he mentioned above...

14 Replies 14,706 Views

I believe the Dev's had mentioned that there will be various towers throughout the game (outside your cities) that you can obtain via quests/fighting monsters. I havent heard anything about being able to build towers that serve various purposes. Great concept though!

14 Replies 14,706 Views

I already posted this in the general forum but Raven asked that I post it here so he can put it in the comprehensive list. Self explanatory though...I think dual wielding should be in!

5 Replies 7,447 Views

I can't remember if there has been any discussion on dual-wielding as of yet but I hope it makes it into the game! I have an awesome idea for a custom unit I want in my army but I'll be a sad panda if they dont offer it as an option!

24 Replies 19,858 Views

[quote quoting="post"] For example, someone already posted the idea of the first player to get one of the tech milestones get a bonus. We like that idea. [/quote] That's good news!

26 Replies 15,829 Views

[quote quoting="post"] This hasn't been mentioned anywhere yet that I've seen, and it wasn't part of the official presentation. However, there was a bit of a ruckus on the forums recently after Brad mentioned that they might filter out people with very low upload bandwidth on the Stardock servers. At PAX, a question was asked if people would be able to host their own servers and the answer was: YES. Stardock will provide their own servers where they will be able to

29 Replies 126,676 Views

[quote who="Ranbir" reply="26" id="2365274"]Clocking down. BoogieBac, you are a handsome fella! I totally mean that in a hetero way![/quote] Wow, this is awkward...I feel like a third wheel on this post. Should I give you guys some alone time? [e digicons]:rofl:[/e]

74 Replies 140,033 Views

[quote who="BoogieBac" reply="11" id="2365097"] Yet, you go on to say that the reason you wont include graphics in the first few beta builds is because it should be fun without them. The cloth map allows us to implement new features quickly and easilly (read: without making the 3d assets for them). If a new feature sucks, we can remove it without having wasted time on the assets. It's 1 step up from developing as ascii version...you get the gameplay fun, then add in the visual pizaz

74 Replies 140,033 Views

32!!!! OMG! This is really awesome news. I can't wait to play epic games! Im also glad to hear that PAX was a success. ...I never understood why you guys keep talking about how the beta cloth map WONT BE FUN. Yet, you go on to say that the reason you wont include graphics in the first few beta builds is because it should be fun without them. Maybe I'm reading it wrong but seems a bit contradictory.

74 Replies 140,033 Views

[quote who="SavageBananaMan34" reply="3" id="2364640"]CapnWinky, you shouldn't have to send an army to scout. Sending a specialized recon unit or a squad of grunts (hoping one of them will make it back) should be an option too. [/quote] I never mentioned an army. Any of your customized units should have to explore any dungeon or what have you just like in real life. If I go explore a cave...I'm not going to find a piece of paper in the entrance telling me what's in there. N

29 Replies 20,122 Views

I understand where you guys are coming from but I disagree. I think part of the fun of exploring ruins/dungeons/towers is not knowing what to expect. I think it's pretty cheap to get a bestiary report just by going up to a location. If you want to scout something out...then do it the ol' fashioned way and go explore and get the heck out of there if it's too dangerous. Now, this is based on the assumption that the locations mentioned above are explorable.

29 Replies 20,122 Views

I just found another site w/ the same trailer but with the heading "PAX 2009 trailer." What the heck is going on?! So misleading... Hopefully we'll get some goodies tomorrow

4 Replies 267 Views

I think you did an awesome job. I would've been able to tell what it was right away had you not made a description. I really like the aerial (top down) look. I hope you are involved in an LOTR mod when this game comes out.

25 Replies 51,587 Views

[quote who="landisaurus" reply="19" id="2364052"]I have to now change my answer to the building tiles.... Because I was doing it at PAX. [/quote] You need to invest in a video camera!!! [e digicons]:annoyed:[/e]

31 Replies 27,994 Views