MDJunky

MDJunky

Joined Member # 3325448
0 Posts 0 Replies 43 Reputation

No argument here, they dont chase well, but if used correctly they can almost deny a demigod from a lane, while oak pushes another. One of the two needs a damage cut, and considering that they are ment to buff oak as well, i vote spirirts. i like the idea of them increasing with power as you invest your skill points into wards. but i havent lost a game with oak in a week, and ive been playing against skilled players. i think that has alot to do with the character, not

9 Replies 5,179 Views

The same way that if you stop to tele for regulus he rapes you with snipe for the extra damage? Or if you stop to tele against unclean beasts stun on foul grasp? sedenas pounce? teleport when its safe and arm yourself with some AOE. but i will agree that their damage needs a little cut, as is oak is possibly the best seige in the game. but its the point of generals to be able to push multible places, but im pretty sure they out dps oak even when buffed, fun, lots of mi

9 Replies 5,179 Views

I agree. I find myself playing generals like little assasins with fancy toys, mostly because minion control is frustrating. Im not one for a click fest, but for the general to be enjoyable to play I think a higher control of minions is needed. I want to be able to have my minitour kings sneek behind someone and cut off their escape, not the everpresent general tripping over them ruining an escape of my own. Brilliant concept, and it works, now it needs to be user friendly an

4 Replies 4,904 Views

I grabed the Beta a few days ago, and this was my first issue. The freedom that mouse look gives you would make the game ar more enjoyable. I find myself needing to look at the keyboard to mve the screen. Lets just say my micro is suffering....

3 Replies 1,147 Views