Snowba11

Snowba11

Joined Member # 3328136
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Ok does anyone know of anyway possible to remove fog of war in SINS:ENT ? I would prefer not to see whats happening on planets but would like the ability to see every planet in the galaxy. This would come in very handy for my 800+ planet star wars map (not yet complete) as I beleive all the planets would be known to the main factions. like I said I would prefer not to see what was happening on each planet but i would like to be able to find every planet in the galaxy. I did find one line in t

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does anyone have any tie defender models available I could use please ? So far I have found a couple but they all seem to be way to big for what I need polycount = 120,00 when really the max would have to be 5k. (thanks Carbon for helping me). Is it possible to import models from other games to work in sins ? Anyone know of any that work ? ie Empire at war or Galactic Civilization 2 etc ...

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Thanks photoloss for the reply thats what I have been doing wrong I haven't allocated them to the ships or hangers. Just one more quick question is it not possible somehow to increase the size of the hangers to accomodate the different strike craft or is four the absolute limit ? As really I was hoping these two would be the first of many additional fighters.

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Hi everyone, ok Im currently working on a map for the star wars universe which should include about 600 planets when finished (currently about 33% done) will be posted here in due time (2 weeks or so). in anycase Im using Uzi's SinPlus mod for extra planets and Sins of a Galactic Empire by Evil Jedi for the star wars ships which I have combined ok and made a few little tweaks here and there. However my problem is I would like to give the different factions more fighter types. For example the

6 Replies 33,864 Views