No, it's not 100%, which by default makes the item misleading because it mentions nothing about percentage damage.
TormakSaber
It was posted in Frogboy's log. Heart Of Life is having its cooldown doubled, and movedto the artifact shop. Potentially being incrased in price, as well.
[quote who="IllegalDustbin" reply="7" id="2258834"] Quoting Obscenitor, reply 6 Actually anything that is percentage based scales pretty wellWhat is percentage based? Priest heals and Penitence?Towers are effected by armor, heck so are auto attacks. Auto's though increase all the time, towers stop at level 10Snipe, fireball, spikes, and every other damage ability stop gaining damage at their final rank too. I have no idea what angle you're trying to approach from h
It really is. now if it spread 100% of damage to minions.... It might be useful.
[quote who="lukkas_ROCKUS" reply="7" id="2256629"] The game is a big cheese stick. Have you listened to the things the characters say? It's hilarious--and intentionally cheesy. Esp. TB and Reg. Ya, that's pretty true. I actually like TB's lines. Reg? Not so much.[/quote] Vengeance is a dish best served at high velocity!
A really small thing that ould just tickle me pink: Being able to click that little color box in the game lobby? You know, the one that shows what color you are depending on slot? If you could click that box and be able to cycle through colors, or have a dropdown mentu of the 10 colors or whatever, I would be a happy happy man.
Yep, I just played in another game where a person new to the game, happy to take advice... he did quite well actually, played a nice Sedna for how new he said he was, but he bought priests early. We made an initial early push but the enemy regulus and oak quickly picked up the slack and Oak ended up 4 levels above everyone in the game and rand Shiel/HoL.
Ooze UB and AF/AA Reg are the only builds I've seen that touch the Stat up builds.
[quote who="InfiniteVengeance" reply="3" id="2256351"]Minotaurs and archers should be buffed and their damage and gold greatly increased. Not sure about increasing their hp, it seems very tuned to the damage numbers of several spells right now. There's absolutely no danger running into a mob of these guys alone. That's a mistake, imo.[/quote] They're worth tiny XP and tiny gold, so they should do tiny damage. As I see it, the minotaurs and archers
Eugh. Definitely an exploit.
I think enemy info should stay as it is now: Being able to see their level and HP is more than generous enough. their items, mana, and stats should stay hidden. Allies should show you their HP and mana as in the UI overlay, but I couldn't be bothered to look at their items, honestly.
[quote who="transitive" reply="24" id="2254411"]jump in roundhouse....HADOUKEN!!![/quote] Dammit, should have Shoryuken'd....
Haven't used it but a couple times, times when the game is already won and I'm just messing around. My playstyle won't change.
[quote who="Zechnophobe" reply="23" id="2254784"] Quoting pseudomelon, reply 22Interestingly, the user manual actually states that you gain XP every time a creep comes through the portal on your side. However, it doesn't appear to work in-game. I'm not sure if it's a bug, or was just taken out. Strange. It only works when you have captured enemy starting portals. Then I'm pretty sure you get XP when guys come out of them. This is part of why catapult rush + flag lock at level 8 can
I'd love to see it, along with the ability to target an ally by clicking their box in the UI, and the ability to target myself by clicking the portrait circle.
All stats are a bit wonky at the moment, and they're going to restart them all when things are ironed out anyways.
Thias is a great idea. Another small suggestion: Could chat lay on top of stats, instead of underneath it? Post game banter is often obscured by the scoreboard.
I join any game I think looks good, and small talk for a bit and leave the game on amicable terms if my ping is high. I've had good ping with euro players, so I join just to see if i get lucky. If not, I small talk for a bit until their game looks like it's filling up, then say goodbye and leave so they can fill their slots and play their game.
[quote who="Epiphenomenon" reply="9" id="2253351"] I... what? What UB is dying to a Sedna who ignored her passives, or heal, or Pounce, and gearslots to focus on 4 mediocre Yetis? Played two games with a teammate who used yetis. We pwned UB. Both UBs were decent, too. They are playable, as they are sort of mini-tanks that get healed quickly. Combine these with the other minions Sedna can get, and it's not a bad strategy. You have to focus your build around them in order to make them
[quote who="Tassadar" reply="3" id="2253319"]If 100 meter men finish quickly (get the kill) its worth the build, and returning to the crystal everytime is fine.[/quote] I disagree. Your presence is always better served on the battlefield where you can react to situations. If you're returning to the flag after every encoutner, yes, the enemy is dead, but you're not making any use of the advantage you've gained by killing an enemy DG.
I'd go mmageslayer, personally. If ast this point they still have towers up, mageslayer means they won't be in the next 5 minutes as you raze them to the ground quickfast. That and I prefer to kep uhte pressure and go offensive instead of going HoL.
There's certainly such a thing as wasting a lock, yes, but if I'm getting pushed out of a lane irreversibly and I've got a lock, I'll pop the lock and run. At worst I was going to die anyways but they get denied the flag. At best I get the lock off and hit my crystal and tele back to what is hopefully a kill, and regain my lane without losing the flag.
[quote who="Zygwen" reply="4" id="2252843"]1. Pouce is good 2. Yetis are not awful. 3. Watching 4 Yetis demolish a UB while he tries to Foul Grasp you, priceless.[/quote] I... what? What UB is dying to a Sedna who ignored her passives, or heal, or Pounce, and gearslots to focus on 4 mediocre Yetis?
You won't have the mana to run Spit and Grasp and you won't have the HP/S to comfortably run ooze like the pure spits and pure oozes can. You're a 100 meter man in a marathon game.
This sounds more like your botch than their success, tbh. You admit 2 of your three team were horrific, and that's going to sela the deal in any match. I can't imagine this working in a real match.