NelsMonsterX

NelsMonsterX

Joined Member # 3360609
13 Posts 93 Replies 19,176 Reputation

No,I did finish the game by eliminating them (what a big help three allies can be!) and got the victory screen. I just don't understand why the victory tab under the civ manager told me I was 100% finished. Plus, I thought the goal was to be allied with those whom you are not at war with. It just seemed strange that the game was telling me I was at 100% for an alliance victory but also told me I needed to ally with the Arceans to win, even when I was at war with them.

3 Replies 2,333 Views

Thanks Willy, that helps a ton. Can't wait to try it out. I'm glad folks 'round these parts are still willing to help new players. One more quick question if you'll humor me please: When you say the planets flip, do they instantly turn into TA (or whomever) owned planets just as if you took them by force? Thanks a bunch! Nelson

7 Replies 10,453 Views

I'd like to win an influence victory without ever fighting anyone but it seems difficult. Sure, if you defeat a couple of neighboring civs and then convince the universe you mean no further harm it's not to hard to win by influence. It also helps to get a head start on influence with a colony rush, but what if the colony rush is not a valid (or chosen) option and you want to win through pure influence? What does it take? Other civs get pretty pissed when

7 Replies 10,453 Views

Ok, so I'm going for the alliance win and I have three out of four races as an ally. The arceans are being ridiculously stubborn and I'm running out of gifts for them so I think outside of the box and attack them, expecting the victory screen. My alliance goal is met with 100% but the game keeps on going for multiple turns with no endgame victory screen. Is this a bug? If I did something I shouldn't, then why does the victory tab tell me I'm 100% finished with the alli

3 Replies 2,333 Views

Thumbs up on the art from me too! I can't recall anything else on the PC that looks like it, which is a very good thing. With a limited budget and a desire to go 3D, most TBS devs are satisfied with last-gen graphics. I'm glad to see Stardock thinking outside the box to make Elemental stylized and somehow modern.

23 Replies 114,309 Views

One thing is left out of console vs. PC arguments when speaking of piracy: rentals. I wonder how much revenue is lost due to game rentals. Think about it, a rental store buys a few copies, rents them continuously until they lose appeal, then sells their extra copies. Do game devs/pubs receive any part of the rentals and used copy sales? I don't think so. So if one were to compare the loss of profit due to console rentals with the loss of profit due to PC piracy,

72 Replies 291,701 Views

The thing is, it's obvious that piracy will never be ended completely. But, I would venture to say that the majority of digital pirates would never, ever, ever, ever dream of walking into a store and stuffing a game, movie, or cd into their pants and walking out the door. The only reason digital piracy is such a huge problem in the first place is because people can do it anonomously and never get caught. The public shame would be too much to bear if they were busted sho

72 Replies 291,701 Views

I think that Stardock's blocking access to game updates for non-registered users is brilliant. I also think that Steam has done a great job of keeping piracy in check. But there are a couple things that I think developers and publishers are not doing to prevent piracy that they could be doing. 1. Why are digital downloads of games typically priced identically to boxed retail product? Steam is the biggest culprit in this matter. But when I can get a boxed

72 Replies 291,701 Views

One thing I thought would've been awesome in GalCiv2 is the ability to create a couple of fleets right from the main menu and watch them go at it. Something like Total War where you can create the battle of your choice. Since Elemental is putting at least a little more direct control of battles in the player's hands, I think it'd be especially cool to have some form of skirmish mode in it. That way, if you don't have the time to jump into your main game you could still play

6 Replies 33,176 Views

I tried reading a bunch of the fantasy staples like Shanarra, Dragonlance, etc. but didn't get very far because they all seemed way to derivative. I did get totally hooked by R.A. Salvatore's Drizzt serious, especially the Icewind Dale Trilogy. I wound up reading a dozen Drizzt books before I tired of them, and I actually want to grab the last few books here soon. You could probably say that the Drizzt books are derivative too, but they're really fun reads and less of an att

99 Replies 264,452 Views

[quote]The inclusion of an old American car just seems plain bizzare and yet another redundant American culture reference like those that littered Voyager. [/quote] That drives me nuts too. I hate how in all Star Trek, whenever there's a pop culture reference from Earth it's always something from the 50's or earlier; movies, cars, books, music, etc. They act like nothing of quality was ever made past the mid-twentieth century.

67 Replies 287,174 Views

I've always wanted to see a Klingon movie, spoken 100% in Klingon and done like a three hour battle epic! That would be amazing. I think a whole series of Klingons would get old though. They don't have much depth of character y'know.

67 Replies 287,174 Views

1. I'm excited because it's Star Trek. + 2. I think it'll be a good movie because it's J.J. =Should be a cool Star Trek movie. BUT, I would've actually preferred to see straight-to-video or TV movies of DS9 or Voyager before this. I really don't understand the reboot thing from a storytelling standpoint. It's obvious why they're doing it since it has worked so well for Batman, 007, etc. But how will they start a n

67 Replies 287,174 Views

I originally found out about this project from a Wiki link to an interview from 2006. So for the folks that heard about it at the time of that interview, there has been a long wait for a Stardock fantasy TBS already.

22 Replies 28,790 Views

I'm excited about the art too. It's great to see something different for a change. Besides, has no one seen the success of TF2? Not to mention the forthcoming Battlefield Heroes. These games are not realistic graphical representations but more stylistic, and they still utilize the full effects of modern tech. It's similar to the way Van Helsing had a B&W intro with CGI. I thought that was pretty sweet. Plus, the added benefit of being abl

40 Replies 20,953 Views

[quote who="garion333" reply="3" id="1945356"]Nice video, though it's scary when the devs framerate is so bad, but damned if that game doesn't look amazing. [/quote] Ha! I thought the same thing. I was hoping it was just me though. :P [quote who="delad" reply="4" id="1945484"]1) what's the ETA on D3 and 2) when is the beta? can't seem to find it on the site[/quote] IGN says Q1 2009 for D3. I've heard nothing about a beta.

7 Replies 23,427 Views

PC games being cheaper is part of what attracts me to the format as well. And I'm really tired of hearing everyone dog on gaming pc's for being so expensive and in constant need of upgrading. I first dipped my toes into PC gaming about three years ago, and I slapped an $89 GeForce 6800 into my cheap, crappy eMachine with a 2.0GB single-core cpu and was playing all kinds of great games right off the bat. Later, I upgraded to a gig of RAM and traded up for a 7600 and could pla

33 Replies 113,884 Views

I've been wanting to play Shadow Magic for a long time but it runs about 50 bucks for a used copy. I'd love to see gog.com pick it up and offer it for 7 or 10. On a side note, Triumph Studios has announced they are expanding on their website. Since they've only produced 4 games to date, 3 of which are AoW games, one can only hope another is in the works. I know they are developing an Overlord sequel, but with the current fantasy TBS renaissance occurring right

19 Replies 88,198 Views

I'm a big fan of Disciples II and am truly excited to see what they're doing for part III. I just found out about a new six and a half minute video they posted on their site yesterday: http://www.disciples3.ru/main_eng.htm This ought to tide us over until Elemental launches. Looks amazing! I needed to DL it with a manager though, because their server kept crashing. Unless you have light speed broadband

7 Replies 23,427 Views

Not exactly this genre, but if you like TBS games then check out: http://www.crypticcomet.com/ They have a finished TBS game with CCG elements called Armageddon Empires that is sweet! They're also working on a new TBS game due out a year from now. Trust me, if you like turn-based games at all, you'll like this game. There's a demo on the site.

9 Replies 40,390 Views

A campaign would be welcomed by yours truly, but on the condition that you don't have to start over from scratch at every new chapter. That is sooooo annoying. I rarely make it through campaigns that don't allow continual progress. The HOMM games are an exception, since the hero levels and it's easy to see why little minions need to be built up. But there are times in HOMM campaigns where the city you just conquered and built up needs to be built up again in the follow

41 Replies 97,934 Views

I imagine this will turn out exactly like GalCiv only with body parts instead of ship parts. I don't, however, think that we'll be able to make many customizations that will be like "Sporn" or something. They'll just be like traditional RPG character creation features only you do it as much as you want instead of at the beginning of the game. It's definitely a cool idea though!

18 Replies 12,820 Views

I'm glad to see the Fire Emblem games mentioned! Those are some of the finest fantasy TBS games ever made. You really had to be careful with your decisions because every move counted, especially if you were trying to acquire a new character. It was almost like a puzzle that needed to be solved. I'm a big HOMM fan, but let's face it, once you amass a substantially larger army you win. I'd love to see tactical turn-based battles with more consequence in PC gaming.&

92 Replies 224,768 Views

Total War battles are the perfect setting for the pause/real-time mechanic. If TW battles were turn-based you would lose much of the realism that is the fun of those games. But in a classic TBS game like MOM (which I've never played), AoW, HOMM, Disciples, etc. there is no realism factor since you are using little units that represent larger units. In other words, it's the chess/miniature style battling that makes TBS games fun. I think pausing to issue orders just fee

92 Replies 224,768 Views