I am not sure either, but I thought that if you concede within the first x minutes, you simply get no favor points at all (you as the one who conceded) and that the game always counts?
Spooky__
[quote who="Sacrificial_Soul" reply="3" id="2280748"]I agree with lifekatana. SD rocks, Off point: How does a troll like foreshadowed get karma?[/quote]Just report him, hopefully he will be dealt with eventually. //edit: ah, should have read all new posts first, kryo already responded :)
You are actually saying that you would rather have an AI instead of a player being idle?
[quote who="SteelSnail" reply="1" id="2280093"]Forgot to add that other players are having the same problem: http://forums.demigodthegame.com/357565[/quote]Well, no, I am talking about online game play there and my favor points are not deducted after buying a favor item that I bought before. And in Singleplayer everything works as expected for me.
[quote who="Shedding" reply="3" id="2221766"]Mmmmm I tried looking up Mordor. Unless you mean: the dwelling place of Sauron, in the southeast of Middle-earth to the East of Anduin, the great river. Then it would be murder (not Mordor). [/quote]rofl :D. Of all the posts here in this thread, I find this one the most epic ;)
This is still not fixed. However I discovered additional behaviors: When you host a game and your last game was Fortress and you click Restore Defaults, it will work and set the game back to Conquest and default settings. When you then change it to Fortress again and then try to Restore Defaults, it will not work.
Well, usually if the host changes anything in the game settings, it is either announced via the chat (i.e. "Victory Condition set to Fortress") or Demigod prompts you to view the settings, when the host changes it.
[quote who="ShakeNBake"]you are supposed to press concede to quit when you have AI, not quit out with end game or alt-f4 or whatever[/quote]That doesn't really matter. Quitting the game equals conceding.
Yes, it's nice that the game notifies other players on game setting changes when they are already in the lobby, but there should also be some indication for players who join a game with already changed game settings.
[quote quoting="post"]-> or is "3200" the number of people with launched Impulse ????[/quote] This is probably the case. Every player who is logged into Impulse and has Demigod registered in their account will be counted. Nothing wrong with that, since many of those people just join the demigod chat or use the Impulse game browser to join games. So the stats are not "wrong". Maybe they should just add a "players in game" (meaning all players that have launched Demigod and a
I think many people blow it out of proportion because nowadays we have two extremes: either games with no DRM, like Supreme Commander, Demigod, Sins and also any games on Steam for example (not counting Steam itself as DRM here ;))... and then there is the other extreme, games with intrusive DRM like in Anno 1404, newer SecuROM versions, Starforce (though is Starforce even used anymore?) etc. So naturally people could get outraged about intrusive DRM, because they know that there are
Yep, what he said :). Btw. the Game.prefs is located under Documents\My Games\Gas Powered Games\Demigod
[quote who="Annatar11" reply="4" id="2278445"]The game puts an AI when someone who is matched leaves. For example, Pantheon finds a game for 4 players. One player leaves (cancels) while it's establishing connections, and then he's replaced by AI. The game does not randomly insert AIs anymore, there was a huge outcry about that in the beginning and they took it out. If anything, people are avoiding Pantheon because 2v2s on Crucible is starting to wear a bit thin..[/quote]
Yeah, it's pretty rediculous. One could say that so many AI games happen, because not that many players are participating in Pantheon. However, I would say that many people are simply avoiding Pantheon, since so many AI games happen. Please... Stardock... or GPG... leave the AI out of Pantheon or at least implement the /noAI switch!
As far as I know, it's not working. I use it too, but I am constantly getting into games with AIs right from the start (not because of player drops).
I can't believe they screwed up this game like that. The game itself is great, it received great reviews and certainly lives up to it's predecessors (well, not counting Anno 1503). But dear god, the DRM protection! And not only that, they did not include Multiplayer ... how in the world could they let this happen? I wonder if the devs of Anno 1404 have any knowledge of the history of Anno at all. Don't they know about the Anno 1503 incident? Not includin
[quote who="RowSkin" reply="6" id="2277935"]Does anyone know why the chose P2P rather than client/server?[/quote] Demigod runs in a synchronized environment. This makes cheating hard and ensures that the state of the game is exactly the same on each machine. And the p2p solution is the fastest way for this kind of environment. If it would be client-server then there would either be no certainty whether or not the client states are the same at each point in time or it would lag
In every online match, I have to buy my already bought favor items over and over again (the favor items never show up as "purchased"). I don't actually lose my favor points though, but it is still very annoying. This happened to me in Epoch I too, but it stopped doing that at some point.
Well, do you have hamachi still installed?
The new chat windows is better than the old one, since you can read the text more easily now and notice chat messages pretty much every time now. However, it still needs tweaking, i.e. less obtrusive and color coding of allied and public chat messages.
[quote who="aalex12" reply="15" id="2275980"]Or, maybe, allow dropping items only witin the radius of a healing crystal. This will also make such an exploit useless.[/quote]That is far too artificial and removes a team work element from the game, since your teammate would not be able to drop a health potion out in the field then, to help you out when death is imminent.
[quote who="Shurdus" reply="13" id="2275962"]It could be made so then that buying an item grants you an instant boost to the health or mana, and that picking an item up from the floor does not.[/quote]Yeah, this would make sense too.
[quote who="Shurry211" reply="8" id="2275925"]To be fair I don't see why it's not just made that when you buy an item with +mana pool, it doesn't automatically give you the mana. Since all shops (aside from artifact ones, boohoo) are right beside a regen crystal I don't see it as being much of a problem.[/quote]Well the artefact shop is a problem, since you get items there with much greater mana and health increases than in the item shop. I don't think anyone would want to not</
Don't reply to troll threads.
What exactly do you mean by "without hamachi"? You have to uninstall it completely.