As a developer who's already, for fun, written an interactive 3d engine powered by Python logic, I'm intimately familiar with the process behind this and I must say it pleases me greatly. The only issues I had trouble with were making sure exceptions didn't crash my program outright, but this was solved with some creative decorator usage. Python's an infinitely fun language that's both instantly accessible & easy to use, but also has powerful higher-language features as well (co-routines,
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