Soccer194

Soccer194

Joined Member # 3379574
0 Posts 19 Replies 5,679 Reputation

oknight if u dodn't use a demigod why even have him, why not just troops. The reason is because your supposed to be a mighty demigod and u can't call it demigod if u dodn't have a demigod, now can we. If people want to just control units they can play an rts game not demigod. They told us generals would have mostly rts aspects . i repeat things because people like your self say the same things over and over, well guess what the answers a

183 Replies 451,473 Views

none I'd say and yah maybe I didn't say it but i think generals items should only effect its units but any skills should affect all. back to generals bas bound. If your not gonna use them why have them, this game is not an rts it has similar styles as rts though . Making demigod generals into entire factions in rts game would kill generals. </p

183 Replies 451,473 Views

I agree with droopy the dog except that I think generals attack shouldn't get worst, it should either barely go up or just not go up. It will make it so generals do what they should do help their units. All u people that say generals should stay in base because thats rts are not very smart. Take almost any rts the heroes help out with mostly their spells but can very well fight. Also u should not be able to build towers right now because the tower system is perfect. I do think that we s

183 Replies 451,473 Views

evnescent u gave no examples of what needs to be changed and why or what doesn't need to be changed. Also maybe if u didn't realise I miss read earlier and thought it was supposed to be in bullet form. Also 1 big complaint I have for alot of peoples suggestions is if u make generals alot weak than their easy kills. They should be able to fight like they do in rts's without assins coming in and killing them in 2 secs. Thats is why I have repeadntly suggested they just do no damage compared to

183 Replies 451,473 Views

the problem with killable barracks is some people would rush them espicially someone playing as Oak. this game is not Dota. So saying Dota has this says nothing, next time please say why demigod should have it.

10 Replies 1,678 Views

when i say less damage I mean a fraction of what they had. Like mlets says they did 500 now they do 100. U arn't going to kill anything on a decent level doing a 100 damage a hit also your supposed to talk in bullets They also sad they couldn't make huge changes because its getting closer to release date so we need to provide ideas that won't require alot of testing money and work Oak currently has many general like moves such as his heal move, sheild,&nbs

183 Replies 451,473 Views

I dodn't think they need new units and that many changes dodn't need to be made demigods damage decreased so they can survive attacks from opposing assasins but can't do much on the side of damage their units should get better when they do so when your level 25 your minions will be pretty tough so DG's can't use 1 spell to kill them generals weaker version of assasins equipment or only 2 piecs of it and upgrading citadels for generals is alittle less</l

183 Replies 451,473 Views

I also think it is okay plus its called teamwork. u help your teamates until u can actually fight. As stilbine said u can put money into citadel and overwhelm them.

9 Replies 7,528 Views

question wouldn't they have to do a total makeover to Oak and erebus Generals should be able to fight aside their units which some generals in real life do or did( example Alexander the great rode besides men making them alot better) I think the generals should maybe do less damage so they can still take the same damage but can't dish out as much I beleive that generals should maybe only 2 slots for ordinary items Generals should have idols i th

183 Replies 451,473 Views

thats why i suggested 20 cause u can get practiacly all skills totally maxed out at end of the game and I think maybe it should be alittle lower cause at the moment I can get like 6 skills maxed out with some DG's

41 Replies 13,820 Views

first of all we mentioned all u said size changes included. furthermore i think I was talking about a previous response that makeing Rook for example transform into what he is now would cost a fortune. Right now creating each demigod costs 100,000 now times that for by 40 ( each demigod times each additional aperance) thats 4,000,000. I'd say thats a fortune. It might only cost 2,000,000 because they have some were to start from but still thats alot of money just for those small apearances.</

30 Replies 77,709 Views