yeah, i mean I have only 1 game at all so far in beta 3 but it was against an Oak, and his spirits would just chase me too the towers even though I was Reg. I am much more concerned though about those who can't attack air making it almost impossible to fight creeps long term because angels mass up and a Oak can use his spirits to shred u into peices in a matter of moments. In wc3 their was an items u could buy that allowded melee heroes to attack air by means of either an orb or something or
Soccer194
ty for the info
I havn't gotten a chance to play demigod alot unlike others and have not had the chance to test Qot out yet. Regulus is very weak so if u do manage to strike him he will soon fall. U say u can always get items but he will still have alot less than others, because they can get the same items. i think riggedness scale is more like roOK, THAN oAK AND rEG, than Yedna, than Qot, than Ub. Later Dg's might not be in accurate order because I have only played like 4 games since patch, which inclu
ke5trel u changed your icon, I was like what the thats not Ke5trel.
they should divide points by games so u have to actually be good to help much.
Yeah really, us hacing the advantage. Especially in lower levels we do bad. The fact that anyone can just come and push us off the flag is extremly annoying and its a big advantage to are opponet. I still dodn't no why u dodn't complain about Qot who gets more health a spell to protect u and on top of that can attack while moving. Regulus can only attack when he's chasing or standing still, allowing Qot to retreat and still attackk. Also fire and ice if u do go the stat
So many maps[e digicons]:drool:[/e] Torchbearer[e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] an new cut scene[e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] actually expensive favor items[e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool:[/e] [e digicons]:drool
yeah it would be nice to for once see stats of minions.
Yeah, Regulus really was awesome so they brought him down forcing us reg players to go into long range support DG's. Try playing as Reg and you will soon see he has many weaknesses, especially if u fight him 1v1. With allies his weaknesses dodn't show as much because he can than do his job really well which is support/ long range and deffense, instead of having to go head to head. I find regulus is like a dg from another game in wc3 called foots vs grunts. The hero was called sniper and was a
Its not hard to get a favor item it's just can u get the right one.
yeah but Regulu's can't hold ground and are forced t back down, and a smart person would use a slow effect than warpstone in. once u get like 1 hit Reg's basicly dead cause he can't escape. ALso It takes like 5 hits to kill him if u have good damage.
lol, yeah i have a prob with favor stuff too.
that could be an interesting
Qot and torchbearer are both ranged yet, you only complain about Reg. Reg is easily killed if u get to him, and if use a spell to slow him down he has little hope of escape.
you have some good points, not sure about creep control thing but maybe. I usually dodn't get artifacts either but in a heated game versus good players i get alot of them, SO it's nice to be able to move on to better items. We all want their to be more items and favor items, hopfully some new ones that we like alot too.
Theirs supposed to be something that tells you more of the backstory of each demigod in the singleplayer to. But yeah It's basicly the pantheon tournament.
Its okay Draginol were just curius about who's actually the best. ty for putting it up though.
Their pretty interesting but yet again I havn't played them in a long time so they have prob had alot changed.
She could also get pegged as a healer, but Qot is a seiger at heart, i think, Thats why we give GPG the ideas and they think of how to incorporate them.
Please make a search function on it and man do you guys play alot. I've like a total of 30-40 games including with ai. Also how do u figure out who's best cause it should be done by win/lose ratio.
yeah but they shouldn'y try to kill themselves on it.
yeah that would be nice, so I no how mush is actually my demigod and how much is the items.
Actually most others can't because they still have mana. For me it takes so much freaking mana that by the time I get him down low Im out making it so I can only attack ordinarily.
I agree alot with u Feynt, that what units are availible should reflect their persobnality. The same idols would be availible but they would be like differnt. Maybe for Qot her units do 3 times as amount of normal damage to buildings. Oak's guys could have an ability that makes it so when ever they kill a unit they get stronger for a bit. Their would be several changes to each demigods minions though, maybe 3 good things that help and three that make them more vulnerable. Another exampl
oh got it ty