OMFG /SIGNED.
StAcK3D_ActR
[quote]Lock cooldown is (i think) 30 seconds[/quote] lock cooldown is 45 secs
[quote]We all saw the two demigods being moulded in one of Brads video's....why else would those be at SD???[/quote] they were from elemental, i found it in another thread where a moderator outlined this. [quote]that the reason it's quiet at the moment is that Brad is working on some deal with GPG that would allow SD to create more content.[/quote] dont get my hopes up too much!
nice, im learning the guitar aswell, HOW FUN IS IT! anyways ive learnt all the chords, and yes bar chords, particularly F was the hardest. when you play normal chords you should notice the palm of your hand is at the back of the neck of the guitar. when you play a bar chord you need to make sure your palm is infront of the guitar(the strings side or under it). its hard to explain but yea.. picks arent to hard to get used too, you just need to hold them lightly
[quote]haven't played a pantheon game since monday morning. [/quote] i havent played one since may 22nd :P
[quote]GPG just gave up on it.[/quote] QFT!
[quote]Discuss: UB's noob factor, needs balance[/quote] it does. noobs need a buff, they have to stop using the same fucking hero every single game and try something different. IT GETS BORING YOU KNOW!
[quote]Can We Get An Update?[/quote] na, they are working on supcom 2 instead :(
[quote]Why? It seems like a viable strategy. You trade general expertise to kit out one demigod to an extreme.[/quote] it undermines team spirit(win as a team, lose as a team) and sportsmanship. stacking the most OP demigod on your team beyond all reason is a fair tactic, but it is not ethical. several items like TP scrolls, potions, caplocks i think are fair items to trade because they do not increase an individuals stats, but instead encourage teamwork.
[quote]If I kept argueing with people who adamantly believe their right without regard to reason, I would be on teh fourms 24/7 and posts would never die. The only reason I stopped argueing in the first thread with that moron was because the Mod asked me to.[/quote] LMAO.
[quote]even if Ryan still kicks my ass every game....hey StAcK3D! [/quote] lol, hey man :) [quote]GPG is the bigger problem than SD, imo. SD has, despite their missteps, put it great effort to fix many of the problems with the game. GPG has been very slow to live up to their promises and also to fix or balance nearly anything in the game.[/quote] yea, its bs, they dont care about this game at all.
[quote]Here u can find Player names which Quit befor the lose Counts Archoon Saar is one of thos bad hosts so guys never join his game he leave befor he lose. And no he didnt get a disconnect or a game Crash. He left after we killed them severel times. So guys dont join his Games u cant win!!!! Maybe u found also some bad Hosts please post them here gr33tz pRone[/quote] time to get
[quote]GPG/SD are working on two new Demigods as we speak.[/quote] na i doubt it. supcom 2 is more important to them :(
[quote]Well, there are so many examples for and against this statement here are two: Going through boot camp hurts, and makes you stronger (if you survive). Exposing yourself to large doses of radiation hurts, and makes you weaker. But when we're talking about a game that is supposed to be fun, why should it have to hurt? No one is required to play. If you want to baseball with someone (who isn't very good), for example, but all you do is tell the
ive actually done it, but it doesnt help your favor :P.
[quote]Looks like aussiedoc completely outplayed you. He deserves more favor for that.[/quote] flag capping at the right time wins :)
then how does bookshelfkeeper still get more favor than 2 of my team mates? i mean, his stats dont reflect the favor he should have gotten...
just won a game where we got less favor points than people who lost. [e digicons]o_O[/e]
pooling items should be removed from the game.
[quote]Yes, we've all seen it. Unfortunately, your post won't change anything. But you're not alone. And you're not the only one worrying an elitist group could spring up and ruin the game for casual players and drive new players away.[/quote] this. then again, getting a kick in the butt like that may make u start to learn the game and become a better player. what hurts you only makes you stronger.
[quote]Let Stardock Develop Content GPG![/quote] if updates/content comes quicker HELL YES!
[quote]it is annoying, and strong if you get caught in it, but it does not turn them into an auto-win team. double beast is not game breaking in my opinion. so does double beast deserve to be permanatly banned from the game?[/quote] no it doesnt. ofc there are many counters. [quote]I do have a personally problem with foul grasp not triggering the invulnerability to stuns[/quote] this. i had a 3v3 game and this is what happened: mass charm > foul
[quote]Hey would anyone agree with me that it would be pretty cool if we could continue our Level and Equiptment? Instead of restarting everytime and maybe making it alittle more difficult if they do so[/quote] gunna have to disagree sorry. if you like leveling there is always MMOs for that :)
[quote]When playing a general, it would be very helpful if there were icons indicating how many of each minion, and potentially their health. I would think of something in the vein of Dawn of War II's unit icons on the right side, or even Diablo II's icons for minions. Allowing units to be selectable that way would be nice as well. It is currently difficult to find a specific unit in the midst of battle and select it.[/quote] agreed [quote]It would also help to have either
im surprised u totally missed the amount of pirates pounding their servers on release.