TenetGW

TenetGW

Joined Member # 3422389
0 Posts 0 Replies 288 Reputation

No trees, seriously. Demigod has it's graphical style - like a styled chessboard. Demigod does have line of sight mechanic - Fog of War. I don't think it will be too complicated to work with Fog of War and introduce obsticles. In form these could be buildings or ruins with passages in between.

9 Replies 37,655 Views

Thanks! The trees can be themed to match the Demigod style - they could be columns and buildings. I think this is important enough for release, but wouldn't mind waiting for extended content.

9 Replies 37,655 Views

I think that the maps in Demigod do not add enough to the gameplay and could have much more potential.I realize this can be hard to change, but perhaps in new map designs you could benefit from the suggestions below. I appologize in advance for the comparison to DotA / Warcraft 3, but it is necessary as an example of what I think is missing. There is no "Line of Sight" based gameplay, or almost none, primarily because the maps have a very simple layout and few obstructions. Th

9 Replies 37,655 Views