Nuttygamer

Nuttygamer

Joined Member # 3428665
18 Posts 1,187 Replies 21,888 Reputation

[quote who="CharlesCS" reply="4" id="1807971"]I beg to differ, most if not all of Pixar's cartoons are great. I love Cars, Monsters Inc, A Bugs Life and The Incredibles. Sounds more like you have an issue with people making animated movies on computers. Sure they are not as artistic as doing them by hand but keep in mind most cartoon are done on computers now a days anyways. Just my thoughts.[/quote] I agree, I mean Toy Story was the fist film totally made on computer and you put

48 Replies 532,016 Views

I though mortis means death of, like rigor mortis, the stiffening of the body after death. I think it would certainly bring about the death of sins if that is where you are going with this. Unless you make like eve online, but the game would have to be balloon to an insanely large size, and would have to be so optimized which I don't think Ironclad has the budget for. Sure they probably do, but they got to do it right, or it will do a fall back and died (to complete the death anal

9 Replies 12,916 Views

TBH, I am not proud of this, but Runescape did it for me. It was the first game I played that was in 3d. I mean a virtual world environment where you can interact with people. I am not much of a people person so I when on Runescape and got "friends". But nowadays, Minecraft (a truly addictive game). I mean if anyone have played lego they would find Minecraft fun and entertaining for hours, even if you play on peaceful mode. Building whatever you want, finding ways to build a better st

136 Replies 285,649 Views

[quote who="Greg30007" reply="7" id="2941815"]I know some people who pirated this game at first but with all patches and the fact they loved game they decided to purchase the game[/quote] Lol I did that. It wasn't even a great game, I sorta like the fact it is the first strategy game to be in full 3d, but the only that drew me was the ability to mod, and the Star Trek mod drove me to get the game.

15 Replies 40,030 Views

As much as there is talk about making the game to a x64 system, why isn't there anybody commenting on the fact that the engine itself isn't efficient. As a programmer I noticed that there are a quite a few things that the engine isn't efficiently handling things, things such as sound and texturing. Perhaps a major tuneup on major systems of the engine will in turn increase performance while using less ram.

53 Replies 106,782 Views

It is interesting to see if they do it, although I doubt till Sins 2. [quote who="DirtySanchezz" reply="3" id="2929176"]If they have no game play-related or strategic purpose then while they might make for nice eye candy, they'll probably just increase the amount of in-game lag.[/quote] Well, you can say the asteroids that currently orbit each planet now can also be called moons, so replace each moon with a moon type, each with a bonus of sorts. The problems with m

4 Replies 7,818 Views

[quote who="harpo99999" reply="2309" id="2915414"]ice the latest winrar will also open the 7z files, BUT it trialware(only 30 days, then MUST BUY) where as the 7-zip is freeware. harpo[/quote] I personally use IZArc, which is also free, and it opens 7-zip, so I repeat my point, you don't need 7-z to open the file

5,100 Replies 12,729,475 Views

[quote who="hungry_animals" reply="2306" id="2914211"]Question. It says a 7 zip zip utility is needed to unpack the mod, but the link is working but it says the file can't be accessed publicly. Is there another place I can download whatever is needed to upack the mod? And another thing. I downloaded the mod for Entrenchment 1.051 because there isn't a mod for Diplomacy 1.2. Can I get the mod for Dip 1.2?[/quote] The latest versions works with 1.2 Diplo And b

5,100 Replies 12,729,475 Views

To be honest, better movement algorithm is always welcome. Instead of running into buildings and turning have the ships find out where buildings are and avoid more smoothly

32 Replies 20,016 Views

I wish that there are continue review for mmos it really helps people who are just about to pick up the game instead of reading a review that was written when the game initially released.

16 Replies 60,838 Views

Or the devs include a new system in the next version of sins aka sins 2 is to limit the number of ships not by ship supply alont but by limiting the number of certain ships a player can have. Ok, some say that is communism, but what i mean is this. Say you have a maximum of 100 scout but you decide you want to go over. So instead having a pure limit, limit the damage each ship after 100 can do, perhaps 75% of the damage of a ship's damage. And the damage reduction rate will fall with a functi

11 Replies 27,618 Views

Last count was 63 moon orbiting Jupiter with uncountable moonlets. Just think as Sins operating in a parallel universe (think of Fringe) where there can be many planets to one star, and with billion upon billion of stars out their in our universe, just because we don't have 28 planets orbiting our star doesn't mean that every star has to have only 8 planets, some stars have 1, some have hundreds, some have none

14 Replies 19,436 Views