Nuttygamer

Nuttygamer

Joined Member # 3428665
18 Posts 1,187 Replies 21,888 Reputation

What capital ship are you building? My recommendation is not building the colonization cap ship but rather one that can do more damage initially, perhaps the battleship or the planetary bomber and then use a colony ship as the colonizer instead. Also, you might also not want to do too much fleet research until you have several planets ready to go. If you are playing Tech, it is recommended that you don't do military research but rather civilian research get up to 3 civ research labs, once

31 Replies 32,240 Views

I personally build like 1 per planet Personal priority order when it comes to building the last 3 items of the tech Trade ports (have as many as you like)(because of desert planets, and tec planet, I usually end up having like 5 on desert planet 1 Research base (civilian or military) (1 per planet until I have like 8 of each) 1 Refinery and / or Culture Center (1 should be more than enough for both)

59 Replies 30,576 Views

[quote who="Darvin3" reply="5" id="3023473"]Good micro in Sins is the difference between victory and defeat. It's all about position and tactics, trying to move individual units to mitigate enemy damage output and maximize your own. Most units are forward shooters and have sluggish turn speeds. Just because the game moves in slow motion doesn't mean there isn't micromanagement.[/quote] To be honest, that is why I love playing against AI. Don't

7 Replies 22,086 Views

TBH, I would prefer that if they released an expansion version. I mean it is basically a massive fix to the engine, plus maybe several hundred files, why not just do the same as it was done the last 2 expansion, sure make it cost $20 but not $40.

77 Replies 55,803 Views

[quote who="Fulano5321" reply="16" id="3021044"]Just my two bits: I NEVER play campaigns anymore on any game. Just the single player skirmish type maps or multiplayer comp stomp games. As long as there is a good AI and a good save feature, I'll approve of almost any game.[/quote] Wow. I though most people bought games so they can enjoy the story plot and the game play affecting the story plot. Although I can see why, these days with MW3, and stuff, m

22 Replies 25,113 Views

What algorithm are you using now? The box-infront-of-ship method? Or have you guys moved to A* already? Can you add more function than the basic seek and flee, instead can you add other functions like pursuit (I don't mind have to pay research money during game to get this function) or even wander or stuff like that.

26 Replies 125,128 Views

Mod any class of ship with Tech star base self-destruct ability. With regards that this would inspire a turtle strategy, I don't think this would work. One way to counter this turtling is to allowing the damage to not only affect enemies but allied and owned forces alike. Ok, I hear another complaint, using this ship as suicidal ships, kamikaze style. Easily countered, send in the LRMs (that is the point of them, prevent kamikaze attacks).

52 Replies 31,916 Views

I am in full agreement with Thoumsin, the iron engine can use a lot major upgrades. For example, when it comes to back-face culling. Right now, with Sins every model is rendered onto the camera whether or not it is in camera. You can tell by this is when if you rotate to a side in which you look into the the galaxy you can see other planets and the buildings surrounding the planets even ones that are halfway across the systems. Also, if you look at a model, and the number of polygons being re

11 Replies 15,786 Views

Banned for playing Minecraft more than Sins [quote who="G_Bison" reply="36591" id="3004825"]Star Trek Spock Leonard Nimoy Live Long And Prosper Vulcan Smiley Smilie Emoticon Animated Animation Gif[/quote] Banned for being a Vulcan

41,551 Replies 6,503,479 Views

I think this topic is very limited. However if were to say "Are there any movies, TV shows, or books that inspire you to play SINS" would generate more response. To be honest, I haven't read any books that inspired me to play SINS, however I have to be honest TV has. For example, which I believe is a Star Trek classic, the Defiant's battle to get thru a blockade to get thru to Deep Space Nine. I imagine each major battle as a possible re-enactment of that great battle.

16 Replies 106,513 Views

[quote who="Sinperium" reply="5" id="3004833"]I dreamed everyone here...be afraid when I wake up...then it's all over for you.[/quote] Creepy I must be a normal person since most of my dream mostly involve sex and my girlfriend. However, I have roleplayed as a fleet admiral commanding my fleets against all enemies.

9 Replies 44,213 Views

The point of these mods is to alter the gameplay but not the gameplay mechanics. For example, me playing either this mod, or even the star trek mod, you would see different personality when it comes to the gameplay, however, you still have to build up your empire deal with research and diplomacy etc. With regards to the update of DM, with other priorities in my life, the new numbers are working, however I will not be updating to the final version till I have gotten the beta version of

8,423 Replies 15,736,962 Views