Someone got a big ego.
Nuttygamer
[quote who="SemazRalan" reply="42" id="3043339"]if you are going for realistic gas giants, include this too: [/quote] Photoshopped or is that a photoshopped texture in game?
Like the entity files, you could set the default program to open all constant files to notepad in the future, so you don't need to go through the dialog again
I always have though that energy weapons are only depend on the power of the ships. I mean if the ship loses power, you loses the power of weapons. I mean even torpedoes goes out, you need the power the lanucher, which is basically an accelerator, plus you don't want to fire a torpedo and have it hit your own ship, so you pretty much need the computer to predict where the ship will be and aim/program the torpedo to fire in a certain direction. Of course what I would like to see is
Honestly I could probably watch every episode of Fringe and I still won't be sick of it (ok, maybe after a dozen times). It is like the x-files but without the lead character having a stick up their ass about aliens and the people hiding their existence. I kinda miss the opposite universe, I mean in season 3 I like how they alternate between Prime and Alternate universe. Although seeing the last episode, I doubt that we will the last of the Alternate universe and the ShapShifters. <p
Interesting.
[quote who="Retsof90" reply="6566" id="3040802"]DL'ed. I see Dynamic Movement is still in limbo?[/quote] Limbo pretty much. I might have time over break to do some editing, no guarantee, I got major stuff to do in real life.
[quote who="ElanaAhova" reply="21" id="3040842"]?6 of 9, "six of nine" was the borg-ette's name. Always thought that was very ribald - tongue in cheek humor for a G rated show.....[/quote] I never though of it that way. Way to ruin the innocence of Star Trek
Well you could make all research either civilian or military research subjects. Either that or there isn't a way since the way the game is programmed and the AI worked.
[quote who="Draakjacht" reply="26" id="3037927"]I think I'm just burnt out on smaller scale RTS games.[/quote] I am with you there. Although I am currently not playing any RTS other than SINS, I have pretty much given up on any other game. It maybe because that SINS allows heavy modding. I mean you can't change anything in the other games. However, what I am still surprise looking back at the list is that none of the C&C series is on that list at all, sure C&C 4 sucks
Seriously I hate what Gamestop is doing, pretty much destroying Impulse and pretty much consolidating it on Steam (I think Valve is paying Gamestop to move all the games there)
HUZZAH!!!!!!
[quote who="DirtySanchezz" reply="3" id="3035701"]The best thing would be a dual monitor option where I could just move the empire tree to a second monitor and let it occupy the entire screen.[/quote] Lol what would happen if you have two monitors that isn't the same size then you one windows maximized, and 1 isn't
I sorta agree, the first 2 ruled, but I kinda understand why they moved to the British era, I mean the first one was like ancient history, then they moved into the medieval era, I guess that is why they moved into the 1800's. Although I love the physics and the graphics. With regards to world in conflict, the graphics is quite shitty for a game that was developed after a few years after Age of Empires III. Sure it was developed Sierra Entertainment just right before they defunted
Have you looked on the modding part of the forums? It seems that you have since you posted in the right section.
I though this was a list of rts games released in 2011 not a review of all of the rts games in the history of gaming and then ranking them in order of sales. Clearly even with sins at 4, the OP is clearly biased towards to SCII, I bet if you look at the least when the last two SC gets released the top 3 would be SC. I though Empire: total war was a part RTS TBS so it isn't a true RTS. Honestly, if SC is the king of RTS, its queen is Age of Empires.
Can anyone test these new AI stuff to see if this really changes the game. I might have time to do it but I think we need hundreds of people to try to see if the changes would really improve the AI temporary till the rebellion comes out and hopefully they tinker with the AI in it.
Seriously the rebel Tec ships look way better than the main faction Tec, looks like the rebels took all of the Tec ship designers.
To be honest none of the TEC titans have the titan quality I am looking for for. Okay, maybe the second one does. The first one looks like something from Homeworld 2, the Hiigraran's mother ship in extended mode, scale down, rotated, add a more metal texture and squared up.
To be honest, I have no problems with the autoplacement. With me even if I autoplace I have no problems with defenses, usually with autoplacement, the defense would autoplaced near it so that with mine, defense turrets, and hangar bays everything is pretty much covered. Of course, with autoplacement, there is a more concentration of defenses near buildings like my frigate and capital ship factory.
I usually place down my building by the autoplacement and it is awesome. Can anyone tell me why would you do it yourself? What are the benefits?
Show of hands, or give a shout out, who keeps their printer on when they aren't using it or for that matter plugged (power or connection to network or computer)
I wonder what would this look like if you add the graphics mod especially the particles.
Lol Draak, I only played the first campaign of SC2, btw I mean supreme commander 2, I just don't like the tech and the units of the Cybrant or the Illumates.
I have projected it on to my wall, glorious 120" of Sins in HDMI.