Tenk51

Tenk51

Joined Member # 3432814
0 Posts 2 Replies 452 Reputation

I know in some games damage is mitigated on aoe spells based on how many targets are effected, so a RoI on 1 target does the full 800 damage, while on 5 players it would do less, although its such a small difference thats probably not the case [quote who="Sevenix" reply="18" id="2284698"]Belive most damage in Demigod got a +-5% variable[/quote] where exactly did you hear this btw?

51 Replies 24,108 Views

torchbearer is very dificult character to play as. as its been said before, early game hes has a lot of trouble against demigods, but he does level very quickly. I play a mixed fire/ice TB and can say that by mid game I can hold my own against pretty much any demigod. heres a good example of the difference between a good tb, and a bad tb http://screenshot.xfire.com/screenshot/natural/0cf8d637aa107375058091e01c1f7007940949ef.png

82 Replies 13,952 Views

I agree wtih zech, or atleast have them non targetable, I sometime acidentily targer them with a spell, which is a major problem

21 Replies 10,624 Views

[quote who="dgl-DalzK" reply="23" id="2219763"] I think HE is OP because he combines with mist + swarm. Swarm needs a range nerf imo.[/quote] why in gods name would erebus' swarm need a range nerf?

121 Replies 201,325 Views

have you ever played an rts on a console? theres a reason why they arent popular. the micro is simply not there. its the most impresise way to play an rts. Even a trackpad on laptop is easier to use than a control stick when it comes to a rts game, it just would not work at all.

16 Replies 3,972 Views

I've been seeing an anoying trend latley, and this seemed like a good place to post some advice regarding it. You see all that infor above you? when people put that much time into strategies for something, it probably means its an important part of the game. So all you noobs to the game, upgrade the citadel. seriously. do it. I've lost a lot of game recently because my team mates just refuse to upgrade the citadel. Even if we can take out the other demigods 2/3 of the time. They have

35 Replies 79,721 Views

your right, those moves are completley OP in fact demigods should stop having powerful moves. please also remove sednas heal, QoT bramble sheild, TB fireball, UB foul grasp, Reg's snipe, and oaks shield. infact, just take demigods out of the game in general, and we all just play as minotaurs. that way its completley balanced. What exactly is OP about bite? overall its not that much damage. infact, as a main damageing ability it does the lo

121 Replies 201,325 Views

I have to disagree. The mode changing timer is their to prevent QoT and TB from being too powerful. Imagine facing a mostly ice TB. he does a 2x shatter combo, then switches instantly and uses fireball for an extra nuke, then imidiatly switches back. I dont know the numbers of hand, but thats a hell of a lot damage that could all be done in about 5 seconds without any mode changing timer. I have less experience with QoT, but its a similar issue.

14 Replies 3,397 Views

heres a sugestion. Learn to play. why dont you listen to yourself and think about what you are going to say before you say it. your sugesting that we shouldnt be able to use favor items untill its too late for them to make a difference. thats just stupid. on top of that there are other things you should consider. first of all if a favor items makes that much of a difference at any point perhaps you need to just give up at this game. second the low cost favor items give you a s

62 Replies 174,985 Views

[quote who="Protocept00" reply="8" id="2186882"] Quoting Tenk51, reply 6In the opening, it tells us the reason why these 8 were chosen to compete is because they have enough divinity left in their body to have the potential to become a god. They didnt just see these 8 guys and go, "oh, they seem pretty bad ass, lets make 'em fight each other and winner can be a god." Haha, well considering this "demigod" is extremely intelligent, let's just assume for conversations

9 Replies 34,852 Views

I like the idea of having more "stuff" in my games. the trouble this creates though is with new players. I have no problem with 2 new demigods a month, that kind of constantly expanding content in games is great for me. But what happens when someone new to the game logs on for the first time and sees a list of 50 characters to choose from? see the problem? the deeper taht you make a game, the less accesable it becomes to new gamers. Also, the thing that makes the demigods we have now so great

121 Replies 352,983 Views

I know that I'm suposed to open ports 6100-6200, but I'm not exactly sure what information to enter where on the port forwarding page . I've looked at the pages on portforwarding.com, but mine looks different then those. it looks like this http://s297.photobucket.com/albums/mm216/tenkuchima/?action=view&current=portforward.jpg I just need to know what to enter in which boxes, all help is greatly apreciated.

3 Replies 18,272 Views

Dear GPG, paper is far to powerful, and needs to be nerfed sincerley, rock p.s. scisors is fine ok, 2 things. first of all, learn to spell. second learn to play. maybe if circle of fire is to powerful, you shouldnt stand in it. or interupt it, since its one of the most obvious atacks in the game.

56 Replies 99,289 Views

I hadnt thought about that before, you have a good point. also, its a good to upgrade reinforcements on large maps with small players, since there is so much ground to cover, there are always minions atacking towers somewhere.

35 Replies 79,721 Views

this is the second day I've logged on to multiplayer and seen literaly 3 custom games. Are there seriously only 3 custom games going on?

6 Replies 4,598 Views