You HAVE to select it for your Sovereing (or pick one) that has it initally or there is now way to get it. (Really bad desing choice i'd say)
Sognar
Hey we have summon Mountain and Curgen Inferno - those surley do work even with several kilometer deep Oceans :D (K Maybe the mountain would be a tiny Island ^^
Alot of Balances and Exploit/Glitches removed would be neat :D and some Features streamlined, like Dynastie and Diplomaty would be really gret too. :)
This is just a great example of how balancing can work out. Would really be happy to see those Stats (or similar ones) in the game evne before 1.1 goes live!
cant be pregnant there are only 6 spaces
You can use shift-tab as soon as the game is responsible (so even when the message shows up) - just in case it happens aggain :D
maybe you have moved it off the screen (happend for my ranking bars once). But i dont remember how i recovered it :(
Just a Side note: In My Current game on a Large Map with initialy Max Number of Faction and Now turn 400+ and the whole world filled with lvl4-5 Cities i have OOM Crashes every 5-10 turns just like in in vanila 1.0 :(
In my current Game i had 3 Food Tiles (5 food each) 1 Tech 1 Crystal right next to my starting position (is 1.09u). But there wasnt any Metal or Gold on the Map until the tech started to kick in and spawned them (usaly just outside your own into the enemy terretory (or vise versa)
No it doesn't. Maybe you gain Powerrating but I am not sure about that one...
Did it remove the Hedgewall once you leave the City? (As there was no Hedgewall Building I suppose)
Where can I find ambassadors ingame?!? (And how do they taste?!?)
Try hitting shift-tab while your ingame and login with your Impulse account in the ingame overlay menu. (Turn it on in Impulse if it does not appear). After login in restart the game and everything should work fine.
It is seemingly random for me. As a custom Kingdom Faction I can usally build 3 Caravans (as intended) but I will get the message any wherebetween the first and the last caravan finished.
In my last game Magnar's Empire stayed in place after i killed him. This was with the latest Beta patch (1.09q), so maybe they have changed this :) It was a 1on1 and i won directly after killing Magnar, but when reloading the autosave on the wining turn, all of the remains of his Empire where still there (one measly city). Sadly I couldn't play more then a couple of turns befor the game got stuck.
I have recently played a fast 1on1 on a tiny map with a custom sov and Pariden agianst Magnar. Here is a list of bugs and glitches that occured during this play thorugh (roughly 500 turns) Improvements that are not included within a City have a Line of Sight of 2 or 3 after beeing built, uppon reload they dont have this LOS anymore Magnar (also on the lowest difficulty) faild to equip his Units with the high end equip he had researched despite the fact he had
Just started a new game and didn't see any Borders - also they seem to be there because i can build ressources a few tiles away from my City. Restarting and reloading the game showed the Borders opticaly as would be expected from scratch.
I just was owned by 5 spiderlings :( Anyway to decrease group spawning in the first - dunno - 10 years? Its just ridicolous that those thugs and Spiders gang up faster the i Am able to build troops :(
Try hitting shift - tab when this message is on screen. The ingame overlay does not recognize your new login and fails to connect to Impulse. Just change the login information. The next time you start the Game it should run again. Had the same issue a few minutes ago.
Thx for the quick answer :D Based on the release time of the Patch yesterday I'd guess something between 6 and 8 Hours until release.
Will save ganmes from 1.09o be fully compatible with 1.09p ? As far as you can tell of course. No garantuee needed on this. I just was wondring if I should start a new Game now and could continue it tomorrow with the new patch applied.
Does it still work for those Sovs that do have this talent by default?
Yeah a ultra fast patch for a sweet weekend :D
Happening on Immense Galaxy maps, sometimes the Game Hangs on Saving (Auto/Quick/Normal) When tabbing out there is a message telling me "Not Enough Memory, unable to Save" after pushing "OK" the next message appears telling me "Save Process was stopped due to lack of Virtuall memory, try to extend your memory and Saving may be possible again" after pushing "OK" again I cant tab back into the Game again. All this seems to be a little bit odd, since I have a 64bit System (Vista)
There isnt really a Point in trading Influence at all (as far as I know the only use of those Points is at the UP meeting each Year) - so why not remove this feature entirely - and so stopping an annying (and game braking) exploit.