make it so after a planet is bombarded enough times it becomes a 'shattered' or dead planet with little value Planet idea- Independant starbases, similar to pirate bases exept they dont attack and can be taken over, #2, a 'starship graveyard' of sorts that cannot be colonized- similar to space junk exept they hold a kind of salvage value
nightmaren
make it so after a planet is bombarded enough times it becomes a 'shattered' or dead planet with little value Planet idea- Independant starbases, similar to pirate bases exept they dont attack and can be taken over, #2, a 'starship graveyard' of sorts that cannot be colonized- similar to space junk exept they hold a kind of salvage value
do you think i should delete impulse, than?
i cant get my maps to be in the selector, and they are in the regular galaxy w. the reg maps where sins was installed, HELP! this is the first few lines of the code, what did i do wrong? TXT versionNumber 2 isBrowsable TRUE browsePictureName "C:\Program Files\Stardock Games\Sins of a Solar Empire\Textures\ScenarioPicture-RandomSmall" browseName "" browseDescription "a cluster of systems that are unique of themselves, how will you rule?" isFirstCap