Zoythrus

Zoythrus

Joined Member # 3439021
5 Posts 133 Replies 11,330 Reputation

[e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e] banned for not liking joy [e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e] [e digicons]:D[/e]

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because they dont need those things, their ships should have big, powerful guns on them; the downside is that all of those guns leaves no room for extra plating. i mean, that they would have overall more powerful ships at the cost of fragility and lessened durability (what do you expect? their ships are made of junk) you know how the light frigates of each faction have a special ability? The Robots' frigate should be able to rip a weapon off of another ship in muc

136 Replies 276,573 Views

There should be a game type that is assault/defense. A/D is where one team is defending something (like a planet or star) and one team is trying to capture/take over said object. Assault would win if they take over the object, Defense would win if they can hold off the Assault team for 2 hours or so (time limit can be adjusted). I think we should have this game mode (or different types of game modes like King of the Hill, Colonization Race, etc.) so that we

2 Replies 12,137 Views