[quote who="Frogboy" reply="162" id="2580644"]Just a head's up: Next week Battle Tactics gets added. [/quote] announcing this today of all days is [e digicons] _>[/e] confusing[e digicons]o_O[/e]
mbar8
Exactly! Just make it very clear what I'm buying. Don't sneek it in. Don't replace the drivers on my optical drive without giving me fair warning. Don't hide your little DRM scheme in the EULA and expect people to read it. Don't put it on your demos either you flipping morons. (Ubisoft & EA)
Sins on Easy has become harder since Trinity/Diplomacy has come out in that it is now spending it's credits. The old Easy would have an ever growing surplus of cash that it was slow to spend. Now Easy will use it's resources. If you are willing, might i suggest watching a replay of your own game. Look at what the AI is doing and compare it to what you are doing. You might be surprised at what you learn.
[quote]If the SoaSE AI doesn't cheat, then how is it able to attack with three times the amount of ships that I have, PLUS be able to defend four or five planets when I don't even have enough resources for a moderate sized force and the capability to support/defend ONE planet?[/quote] I feel like you do from time to time. But it's in the timing. Expand to an astroid and a planet, upgrade the colonies so they start making you credits then upgrade your fleet supply and fill it with ship
Distant Worlds has been RELEASED!!!!!
[e digicons]:rofl:[/e] [e digicons]:rofl:[/e] [e digicons]:rofl:[/e] The gaming industry just keeps getting weirder and weirder. I think I must be getting too old for this crap. I'm getting beyond the point of outrage and traveling into the I don't give a s*** anymore. I'm glad my kids aren't into gaming. I'd hate to have to tell them there is no way we are ever buying into paying for demos, persistent server connections for single player games, and activation limits.
[quote]Yeah, C&C4 is such a piece of shit it isn't worth the bandwidth to torrent it. [/quote] Yes, that made me laugh out loud. Gamespy's review was funny too. "We've captured Node 1." "The enemy has Node 2." "We've captured Node 2." "The enemy has Node 1." Keep reading the above four lines over and over for 45 minutes and you'll have a good idea of
[quote]I reinstalled Pirates after watching Impulse TV , damn that was a fun game back in its day.[/quote] It does look like fun. So how does the whole TAGES thing work then? Does this mean you would have only one more opportunity to reinstall this game ever again (3 activation limit) or do they authorize and deauthorize as long as the server is up? Edit--Oops! My bad. Pirates doesn't use TAGES.
Thanks for the continued Sins lub and the game chapter buttons added to the main menu.
[quote]All that being said, though, I honestly don't feel it would be fair to claim Armada didn't spend enough time "in the cooker" before being released. It was a solid enough game from the get-go in my experience, and Matrix (plus the developer Ntronium) were pretty steadfast about not releasing the game too soon. I honestly don't feel like they rushed Armada out the door; that's just not their way of doing things. Anyway: So yes, I'm confident the same policy will be -- and is
Thank you BCXtreme. The utility is very simple to use and has a clean slick UI.
[quote] Consequentially, Matrix tends to spend a lot more time getting their games right before releasing them. [/quote] I hope this applys to DW then. Armada 2526 didn't seem to get the same treatment from what I've read.
Bullfrog! Populous II!
No I hadn't seen the art. I checked out the "Intro to the races" thread since you mentioned it. I'm impressed. The art looks great. Funny though I was still used to the "place holder art" like the "seal" looking race or the "hamster" race that I just thought "Oh well they are a small developer" so I wasn't too excited to check the pictures of the races until now. They look really good!
Thanks for the update. Sheese now that there's a release date I'm rather suprised at the whining at the Matrix forum. Oh well. I plan on buying DW as soon as released!
I'm thinking a netbook could run it of couse. What I wonder though is if you could set the resolution to make use of the odd netbook settings like 1024 x 600. I threw the demo onto a thumb drive and ran it on my wife's netbook. And I'll be danged 1024 x 600 is supported!! I'm getting more into this series so I think I'll get TA. I've been playing Warzone 2100 more also and I'm really enjoying it. Also SC and SC:FA
Anyone try TA on their netbook?
[quote]If they're upfront about it, I don't see the problem. They shouldn't be denied income simply because Ubisoft went crazy.[/quote] I agree. As long as I'm informed, they can do whatever crazy BS they want. I wouldn't want Impulse to drop Ubi or make them mad by dropping select games. Ubi could change their mind about DRM in the future and then decide to pull games from distributors that rebuffed them.
If you like VAIO you might take a look at this model VPCF115FM/B The good. i7, 2.8GHz, 6GB memory installed, nVidia GT330M with 1 gig dedicated memory and up to 3831MB shared. needs improvement 500GB drive @ 5400 rpm
Thanks for the reply. I saw this listed. "• Greatly improved AI turn time on large maps. " That sounds good! I'd heard you could go make a sandwich in between turns before.
[quote]lead the way for other classic games like this being added in the future. [/quote] Ooo I like the sound of that! Independence War
Thanks. I'll wait until that's patched. I'm a save early and often player.
I read elsewhere that you can't save a skirmish game in SupCom 2. Is that true?
Are they still haveing problems with nVidia cards as of patch 1.02? The way this game is described it sounds like a beta release.
That was fast. I'd feel better about it if ACII and SH5 weren't in the top sellers list for this week on Steam. I don't want to see the game stolen. I want Ubisoft to suffer bad sales and PR.