Well, I finally beat it, although I had to resort to the Titanium alloy offer. After that it's actually pretty straightforward. If you don't get rushed by a rogue Terron fleeing from his base while you cap off the Kelleroids it's just a matter of strafing back and forth whenever your guys are fighting. The extra alloy makes the difference between losing the intial fight for the bow, and afterwards makes your army unstoppable. I did have a hiccup where it took me so l
LordChambers
I didn't have any monumental challenges with Mauna Roa. That said, Pride of Endoria has me completely stumped. I can't forsee this actually being winnable by the human because there are many wonky spots on the ship where, despite completely clear line of site, the AI won't fire until until directly adjacent to another unit. Essentially this means your robots won't defend themselves unless you make them fire manually, or move them around so they will "notice" enemy units in p
The problem seems to have gone away, although I haven't really been scrutinizing the results now that I'm all-powerful and can solo dominated sectors with the overpowered and underpriced magic ships. Perhaps the new .exe requires a save, then close, then reopen to take effect.
I'm using Netriak's .exe and still have horrendously inconsistant hull search results. It limits the results too greatly for reasons that don't even match my criteria. For instance, if I ask for 3 weapon slots and nothing else, I still might get less than 30 results, even though the vast majority of hulls in the universe have 3 or more weapon slots. Sometimes it includes hulls that don't meet my minimum criteria, like if I search for Peleng hulls I'll still have Faeyan hulls