mattlax8

mattlax8

Joined Member # 3454070
0 Posts 4 Replies 102 Reputation

1. Agree with parts, the range idea is stupid. Planetary defenses should be able to target mines, agreed. Mines should not be completely invincible, yet I think they should have a huge amount of armor while phased out. 2. Agreed 3. No, mines are too powerful as is. One will destroy a light frigate, and two will destroy a cruiser. 4. There is no number 4? 5. Agreed, but the ships should also have a mine limit.

1 Replies 2,202 Views

[quote who="knownalien" reply="24" id="2028840"]Another thing about mines I was thinking about lastnight, the Z-axis. Can I go over or under them? Doesn't seem like you can in 2-D, but this is a 3-D game, though I seldom play that way.[/quote] Wow, I never thought of that. You, sir, are a genius!

25 Replies 4,546 Views

I love mines, I don't know what people are talking about them phasing in an out, they only stay in real space with an Arcova, and then are really easy to destroy. Spamming them slows the game down, but that is easily fixable with a mine per gravity well cap.

21 Replies 3,178 Views

I agree with the post above me, making mines blow up in everyone's face will just be annoying. Plus, mines are so annoying at the moment that having to worry about your own mines would be horrible.

25 Replies 4,546 Views

I was wondering three things: 1. Will the beta last until the full game is released, or will it be like Halo 3's beta that lasted a week? 2. Will the beta be patched, or will everything that is changed only be changed for the final release? 3. Will there be anything (ships, planets, defenses) in the final game that is not in the beta?

7 Replies 2,636 Views