RomanGuy

RomanGuy

Joined Member # 3457054
0 Posts 17 Replies 502 Reputation

I think ships need to be customizable just like land units. You shouls be able to change out faster or slower masts for movement, lightly armed or heavily armed crewmen, or weapons such as onboard catapults and ballistae. Maybe even have some ships with spellcasters to increase movement or help in combat with healing or fighting. Also, I think may have been suggested, but there needs to be different types of fish, shrimp, and crab resources out in the ocean that could be h

6 Replies 3,203 Views

What happened to rivers? I saw them in Beta 1, then they disappeared and haven't come back. Are they going back in somtime? They are an important terrain feature that shouldn't be left out.

9 Replies 6,405 Views

I went to a quest site and got the quest for Alzor's (?) Armor. I ended up losing the battle to the spiders and after the battle ended it said I lost the battle, then a message popped up that said I have the armor, even though I lost the battle, then it crashed. http://dl.dropbox.com/u/5133204/Elemental/Bugs%26Crashes/Elemental0_92-2010-07-19T22-40-59-284.zip </p

3 Replies 1,599 Views

Maybe they are a little odd. Run down houses or even ruins that have been repopulated somewhat would be better, but probably the most ambiance-killing part is how many inns there are, way too many. I think there should be about 1/10 the number of inns there are now.

30 Replies 32,417 Views

I just rescued a horse from darklings, mounted it, and moved to another tile and it crashed. My game is still unstable, I can only play for about 30 turns max and many times cannot reach even that. The crashes are seemingly random and everywhere, scrolling across the map, clicking, or watching characters move, zooming, etc. Sometimes a crash report is made and sometimes not. Also my savegames many times cannot be loaded and crash or freeze on loading. <

1 Replies 700 Views

@ Aizune- I like that idea, I've always been for the forts-like-starbases idea. I am glad to here all of these improvements Frogboy. I especially like the new way to claim resources, it is very logical and now that I think about it I should have suggested it myself! I have a small cosmetical suggestion: when these resources are built maybe have a small dirt path leading to the nearest road or city and have small people or wagons carrying resources traveling, it would incre

70 Replies 199,170 Views

I got a crash when clicking on the popup for a completed building, a Pub. It began to zoom to my city and just as the edge of the city came into view it crashed. Now that savegame will not allow me to view my city without crashing. http://dl.dropbox.com/u/5133204/Elemental/Bugs%26Crashes/Elemental0_806-2010-07-11T15-22-13-614.zip I still do not have ver

0 Replies 552 Views

Here are two recent crashes and dxdiag. This current version is unplayable because I cannot go more than five turns or less without crashing! [e digicons]X([/e] I have to say that each build has gotten less and less stable on my computer since Beta 1. http://dl.dropbox.com/u/5133204/Elemental/Bugs%26Crashes/Elemental0_805-2010-07-02T00-27-21-879.zip <a href=

0 Replies 660 Views

Hey, with an engine this flexible, you could even enlist modders to make new games with the engine and split the profits between you devs (who made the engine) and the modders. Paradox Interactive did this with at least three of their new games, Magna Mundi, For the Glory, and I think Arsenal of Democracy , which all started out as mods for their respective Paradox games. I think what Paradox did was ingenius.

30 Replies 14,705 Views

I was wondering what happened to rivers on the map and when are they going back in? I also wanted to just suggest, if rivers are going in eventually (I don't see why not and it would be weird not to have them), that they be navigable by river boats for trade, if large enough a barrier to movement except a fords and bridges, and maybe also have a majority of the surviving fertile land near them since they are a good source of water.

2 Replies 5,341 Views

@endofdayz- You certainly have a right to your opinion, but this game is not meant to be a traditional fantasy game with typical fantasy races, which I find quite refreshing. This world is completely Brad's idea and you should either go back to playing Dungeons and Dragons if you want elves or drop your argument because it is not going to change. Or better yet wait for a mod or mod it yourself. If you want more variety I would suggest you argue for more cultural

108 Replies 230,545 Views

I kind of second what SavageBananaMan said. It's weird to have global resources for your cities even if the cities and resource improvements are not connected by roads or caravans, they need to be connected or else how do the reources get around? The current system could theoretically let two cities be on opposite sides of the map and not connected by roads or seaports to exchange resources. I was also thinking that a good way to make factions more unique is to have at lea

174 Replies 512,361 Views

I think I have this problem too, and it fails to make a debug.err file, why is that? http://dl.dropbox.com/u/5133204/Elemental/Bugs%26Crashes/Elemental0_802-2010-06-12T15-12-17-147.zip http://dl.dropbox.com/u/5133204/Elemental/Bugs%26Crashes/DxDiag.txt

8 Replies 2,886 Views

I noticed that the main menu music changed in Beta 2 and I just wanted to say that I liked the previous menu music, in Beta 1, better. Just my opinion, anybody else have an opinion?

9 Replies 6,956 Views

I was thinking that demolishing buildings should give you back some materials and disbanding units should give back iron and materials, depending on their weapons and armor. Building materials and unit equipment would not just disappear but would be reused. Of course not all materials should be returned to your stockpile as some would not be recoverable and no gold should be returned because it was used to pay for the construction, workers, soldier's pay, etc. Also demolis

2 Replies 4,335 Views

Island hopping seems to be a bottleneck for many AI's. Total War AI absolutely sucks when it comes to sea invasions and many other games, such as Europa Universalis III, are not much better. Hopefully you can get this AI to figure it out.

65 Replies 116,203 Views