dcndnts

dcndnts

Joined Member # 3492833
0 Posts 18 Replies 95 Reputation

is this still a thing? If i have Escalation and my friend only has the base game we can still play Escalation together so long as i host the game? Multiplayer compatible with base Ashes of the Singularity (no community split, ranked games will get to use all the units always, custom games will have whatever units the host has).

28 Replies 33,444 Views

[quote who="Frogboy" reply="16" id="3627263"] The camera zoom level isn't changing. [/quote] So disappointing. Guess we'll have to wait till it gets modded to really enjoy your game.

36 Replies 77,297 Views

There has been so many good suggestions on how to implement it without icons i cant believe its not in the game yet. Any RTS featuring large scale battles should have this feature in from day one. It boggles the mind that they don't want it.

28 Replies 70,321 Views

[quote who="KaneTiberian" reply="49" id="3589031"] I have a proposition regarding Turinium - instead of making it a hard victory condition like now, it's possible to make it a unique resource required to power a massive and expensive game ending superweapon, like a Virus Transmitter capable to reprogram units and buildings in a very wide area. Weapon should only start to charge and be able to fire if the team have more than half Turinium Generators captured and connect

51 Replies 89,073 Views

[quote quoting="post"] If you haven't been following the Star Citizen project, [/quote] Sounds like you haven't been following the Star Citizen project very closely have you. [quote quoting="post"] but I would caution that these same outlets have also been getting paid a lot to by star citizen to keep the hype machine going... I really hope that this perspective is wrong, yet there is enough information now

34 Replies 281,569 Views

Please give us a game mode without Turinium. as it is right now me and my buddies are completely avoiding capturing these silly things. Nobody wants to win/lose a match by holding one if these and waiting for the countdown.

18 Replies 96,642 Views

lots of bugs in the latest build. Ones i remember off the top of my head. Health bars for destroyed enemies stay stuck on the screen Economy flatlines and can Insta-build everything once i reach 500 logistics. Pathfinding struggles on larger units. Some units get stuck on terrain and can no longer be moved

124 Replies 96,967 Views