SoA2Team

SoA2Team

Joined Member # 3509628
0 Posts 6 Replies 1,506 Reputation

i firmly believe everyone has the right to have an opinion, and i respect that. it is important to listen to the community and take in what they are saying, even though i don't always agree with whats being said. Ultimately we are all here to support something we love, games and star trek! -Shimmer

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no let them continue i find it very entertaining, there are some valid points being brought up, the problem is i can't justify doing it at this time. not saying it might not happen later on. just atm, it would serious inbalance the game becuase of the scale properties. the defiant is a cap because of its damage out not because of what starfleet says its role is. if i went by everything canon we wouldn't have a mod now would we? and i think we can all agree on tha

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*The Patch has now been fixed* loki -- i have added the missing file :) so its all in one download now in one download location etc etc ! work has also commenced on the next installment of the SoA 2 Mod ! 0.3E 2.0 ! A whole new fact

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New fixes so far - Klingon ships prices reduced to match feds - Starbases recharge times for shield and hull reduced - Updated anti module ships to conform with mod standards weapons also changed to match trek weapons - Fixed Research

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Torps are currently being completely revamped to balance out the dps, i found torp based ships had x3 the normal torp damage of the same class Station balance is an issue, there is no shield mitigation for stations so balancing them is becoming an issue. Some ships what were suppose to have aft firing points were not pointing aft, some ships with only one firing point

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1, install the mod in to the 1.03 entrenchment folder 2, activate the mod (run the game first then go options etc etc 3, restart the game 4, enjoy urm you wont be able to solve it trust me :) basically the game does not like what you have done so refuses to work </p

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well the great wait will be ongoing, everything was working until today now some parts of the mod are completely not working where they worked just fine until now. I just wish i had a decent debug program that would tell me what is causing the issues. guess you will have to wait longer

1,969 Replies 4,033,947 Views