Turchany

Turchany

Joined Member # 3523654
0 Posts 250 Replies 863 Reputation

50 games are enough to be accepted if you have a winloss ratio not that bad, like 2 times more wins than losses. But if you are 0 games, noone can tell who you are, only solution is to be honest, tell 'em bitches da truth, I was accused of being a smurf after my first game because I wasn't playing as a 2 years old little child (like they expect every noob to play like that, cant even beat a normal AI or something like that). I told them many times I read stuff on the forums, tested th

26 Replies 133,555 Views

[quote who="RiddleKing" reply="6" id="3359589"]host your own games..[/quote] not the best idea, if there is another game with someone well known as the host, the poor casual can wait forever noone will join his game.. I saw it many times, there was a xVx game, 1-2 joined, someone opened another game of the same type and everyone joined that one.. just because the host was someone pro..

26 Replies 133,555 Views

[quote who="urfullofshit" reply="266" id="3359417"]hardcore advent players[/quote] Well if you think I am hardcore Advent player you cannot even be more wrong, I am exclusively a TEC Rebel player (when I play online), but I care about balance, and the reason I never played Advent online is because they don't have a chance against Vasari if it reaches mid or late game. I don't see it is the same in the TEC-Advent battle, TEC can rebuild losses but Advent can'

473 Replies 1,013,811 Views

[quote who="Wintercross" reply="276" id="3359571"]I actually thought that was how it was going to work.. would be much better in my opinion...[/quote] Me too, before buying Rebellion I wanted to see that titan destroy planets, I was very disappointed when it turned out sttc is no more than a fancy scuttle.. :(

473 Replies 1,013,811 Views

[quote who="P3CTankman" reply="24" id="3359398"]I've gotten a titan in the early game. Frankly it isn't that hard, not sure why you think it requires that much skill.[/quote] Early game there is an option, big enough fleet to withstand your opponent's attack, or titan, obviously you lose in a ridiculous way if you choose to build titan without a fleet to stay alive until your titan is finished, so an early titan most of the time is a bad investment, again, w

35 Replies 21,813 Views

[quote who="RiddleKing" reply="10" id="3358393"] dominas's are op.. no kidding here esp when using perseverance on titans and high level caps. They become immune during the ability casting and gain 1000 Hp if the cast finishes.[/quote] Honestly I have never seen someone using them online, maybe in those 3 months I haven't been playing multi things have changed in skilled games?

13 Replies 17,744 Views

Hm I found a question, what are the projectiles that look like giant pulseguns and fire from the back of the Kultorask? They are totally like the pulse guns of the Vorastra but there is no pulse gun written on the Kultorask infocard.. What are these?

4 Replies 5,718 Views

[quote who="Timmaigh" reply="263" id="3359336"]You said it yourself Turchany in your previous post, that you saw many times "Maw fail to execute".[/quote] lol my full fleet wasn't annihilated at first try :D maybe next time. No, I was referring to MY GAMES against AI, and I am a poor Vasari player so I guess it was my fault my Vorastra wasn't aligned well before the jump and I was just messing around, I am sure skilled Vasari players are not such idiots like me

473 Replies 1,013,811 Views

[quote who="Timmaigh" reply="260" id="3359273"]you cant do it 100 percent perfect[/quote] just one thing, who said he can only select 1 frigate to use maw on? I'm sure a good player will find a ship that will cross maw alignment line after a second and targets that ship and starts the rampage.. it needs big bad luck if you can't find a ship to start maw on...

473 Replies 1,013,811 Views

[quote who="Pat_22_" reply="255" id="3358974"]Turchany, you're giving a whole lot of situationnal pros and cons to make the Vorastra sound better than the Ragnarov.[/quote] Because it is better.. Try it online in a skilled team match and you will see which titan kills you before you even have the time to realise what happens :) [quote who="ARESIV" reply="258" id="3359229"]A smart human execution[/quote] QFT. I always faced skilled players use

473 Replies 1,013,811 Views

[quote who="Ill_DoG" reply="10" id="3358922"]doesnt answer my question i think. does a tradeport wich is not connected to the chain still get the bonus?[/quote] All trade ports have the same income unless it is on a starbase or there is a planetary modifier. If the latter 2 is true, then trade chain increase is a bit higher (planet bonuses can be positive or negative, so the chain increase can be higher or smaller), starbases always get more trade income than a normal trade port (seem

13 Replies 12,229 Views

[quote who="Yarlen" reply="104" id="3358951"] Quoting Turchany, reply 101I think they will be able to describe it in the planet info card... They can solve the problem and nowhere else to put this text.. Actually, if you select a planet and mouseover its Planet Exploration % (bottom left near the center window), you can read actual descriptions of all this stuff. [/quote] Oh my mistake, I meant that part, wasn't sure how is it called, put in t

163 Replies 494,546 Views

[quote who="Ill_DoG" reply="8" id="3358889"] AH! so when i have 4 ports in a row it counts as chainlenght 3 because X-X-X-X i have 3 times - ??? i thought the chain with 4 ports would be a 4. okay. but anyways, i guessed right thanks! So there is another question. is it really profitable to use chains instead of 1port/planet on medium or small maps? i mean,... with 9-20 planets per map its really hard to get a good chain working right? do chains work interst

13 Replies 12,229 Views

Yes I tried Maw, I play every faction in singleplayer, but online I can't play Vasari.. Not the faction of my highest skill level. I did not have difficulties most of the times deciding where to jump and use the maw immediately, well I guess it's different when you play against humans, never tried it, hate playing vasari against humans. Scattershot? I was talking about explosive shot.. I always wondered why people like that, I never use that and still able to do huge damage, d

473 Replies 1,013,811 Views

[quote who="Timmaigh" reply="247" id="3358863"] Quoting Turchany, reply 246 Quoting Timmaigh, reply 245What was the issue with Vorastra and Maw then, if Ragnarov at level 6 does basically the same? Try killing a Vorastra, tell me if you succeed. And Rangarov has to turn to use the ability, not just jump and use at will.. And if you let a Ragnarov hit level6 you deserve to get defeated, but Vorastra if handled by a medium player (doesn'

473 Replies 1,013,811 Views

[quote who="Timmaigh" reply="245" id="3358833"]What was the issue with Vorastra and Maw then, if Ragnarov at level 6 does basically the same? [/quote] Try killing a Vorastra, tell me if you succeed. And Rangarov has to turn to use the ability, not just jump and use at will.. And if you let a Ragnarov hit level6 you deserve to get defeated, but Vorastra if handled by a medium player (doesn't need high skill to use micro-phasejump well) is never killed, and severuns i

473 Replies 1,013,811 Views

[quote who="Pat_22_" reply="242" id="3358809"] Difference here is the Eradica was level 1 when it began its slaughter and the entire fleet didn't show up all at once. They just kept pouring in, and then the level 6+ Eradica will basically solo its way to the enemy capital world and win. Plus, I don't think explosive shot has a large enough radius to actually hit an entire 2000-ish supply fleet unless they're literally all clumped up right on each

473 Replies 1,013,811 Views

[quote who="axxo2" reply="32" id="3358599"] phase demons? lol what kind of ships would they have lol a flying skull?? - how about more classic: an antient race older and more powerful then the vasari [/quote] They (Vasari) are already an ancient and more powerful race than the youth of the galaxy.. (TEC and Advent), it would be funny to have another one even more ancient :D

53 Replies 173,670 Views

[quote who="GoaFan77" reply="30" id="3358268"]most people want it to me nanobots for some reason.[/quote] Not me, would be very lame, almost any sci-fi series have them as bad guys.. But true they could be very different from the original 3 races..

53 Replies 173,670 Views

[quote who="Freyja_Bjorn" reply="12" id="3358527"]Flak's essential in a balance fleet[/quote] There are cases when they are not efficient, you seem to forget the one who wrote the post does not seem to be an expert player (he can't defeat corvette swarms though I may be wrong, then I am sorry), and it needs some skill to use flak properly, balancing their numbers right, not to waste huge firepower if you build too much etc. I advice him only build flak if he has

35 Replies 21,813 Views

[quote who="ARESIV" reply="232" id="3358509"]Actually the Novalith is rather weak in MP.[/quote] not always, I have seen them being devastating and turning the tide.. But in SP having multiple novalith bombing you is a huge setback, fortifying your important worlds prolong the defensive phase with several minutes, maybe even an hour.. You can't really defend every planet at once and the novalith takes away your income..30 minutes no trade from a world can be brutal against

473 Replies 1,013,811 Views