Randolakes

Randolakes

Joined Member # 3527485
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Okay, this is what the manual says: Adding Engines to Your Ship By default, your ships move at one parsec per turn (1 space). Milestone propulsion technologies (such as Impulse Drive) can add to this base. However, you

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Only work-around I know of for orbiting ships is to open the trade screen with the owning race. If it's not a minor race it's in the ships list and you can right click on the ship to get the report.

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Sorry for more newbie questions. I'm playing the Yor this game for the first time. I read that the Super Isolationist ability slowed foreign ships down to 3 squares per turn, but it's effecting my own ships too. I'm not that far into the game, but I'm seeing it happen even on ships equiped with 2 Ion drives. To make it worse, sometimes it looks like ships from other species are m

1 Replies 6,117 Views

Thank you both for the replies and advice! Sole Soul, I just remembered the research numbers wrong. When I loaded the game last night I saw that I was way off. Hawawaa, Are you saying that there some planet types have a built in bonuses, or are you talking about bonus tiles and then total number of workable tiles per planet and how they stack together? I did go with Federation in my game last night, and have to admit I was disapoin

4 Replies 9,182 Views

Hey all. I began playing GC2 Ultimate around a week ago, so there are many things I still don't know about game play (I really wish there was an in-depth manual, the one in the box doesn't go into much depth). - Ithere any way to make maxed out planets just build money? I know this isn't Civ 4, but I hope so. I was toying with the idea of converting manufacturing structures to economic ones, but I don't want to cripple ship b

4 Replies 9,182 Views