ddd888

ddd888

Joined Member # 3558148
1 Posts 143 Replies 15,697 Reputation

dunno if there was some fix/update or so but today the game is VERY improved i started couple of 4 v4 in like 5 min today and i think i could only play 2 games 4 v4 in the past week game is still not perfect but WAAAAY better than first days

17 Replies 11,417 Views

[quote who="Darvin3" reply="16" id="2171764"]I think the only issue is when you get a "weakest link" that keeps feeding. A possible change to the gold bounty system would be to reduce the amount of bounty on a specific character after each death. That bounty would build back up over time, but if they die repeatedly they won't be worth a lot. This would mean if one player on the team is dying over and over again but the other players are doing just fine, it's not a big deal.[

27 Replies 15,277 Views

[quote quoting="post"] There's no momentum changers, no "turning the tide". If you say have a guy giveup 3 kills in the first 4-5 minutes, the game is effectively over. It's best just to say GG and find a competetive game. [/quote] this is true but its not a problem of demigod the problem is in ppl mind this is a new game and as every new game most of players has no clue how to play well &nbsp

27 Replies 15,277 Views

[quote who="Sythion" reply="21" id="2171601"] And Before 15 levels (a majority of the game), you have the advantage. Stop whining and use it.[/quote] yes, the idea is perfectly balanced, and btw 99% of games are over or at least decided way b4 ppl can afford artifacts

53 Replies 17,440 Views

[quote quoting="post"] Ability 1. Set totems that give friendly Demigods 20% more experience in a given area. (level 1) Totems now also give friendly Demigods 20% more HP in a given area. Last 30 seconds. (level 3) totems now also give friendly Demigods 20% more attack damage in a given area. Lasts 30 seconds. (level 8). totelms now also give friendly demigods 20% more armor in a given area. (level 10) [/QUOTE] <p

291 Replies 732,826 Views

[quote quoting="post"] I'm so sick of this. Some Regulus or UB simply spams attack speed items. How are you supposed to counter that? My 1300 Hammer Smash or 1050 Fireball simply doesn't scale to this, making the Demigods with skills entirely useless once large quantities of gold are involved [/quote] once laerge quantitties of gold are involved... GAME GOTTA FINISH the items are ok, the games ARE NOT supposed to be played with full ar

53 Replies 17,440 Views

[quote who="dolmong" reply="17" id="2167085"]Just had another game with around the ping 300ms. Plays through fine !!! I just hope more and more people realized this point, but I understand some people wanted to have the best experience of the game, but which is fine to me. But just hopefully this thread can make all the people know that 350ms is not a big deal. [/quote] but anyway i dont get 1 thing: WH

36 Replies 7,652 Views

[quote who="TheBigOne" reply="13" id="2166971"]demigod uses a net_lag of 350ms so anything below that is fine when it is steady, it will take some time til people realize this though.[/quote] its NOT like that i did MANY games trying to check how it works with usa it just DOESNT its not theory it is like that, in games with usa if you ping 200 the game is just not playable, at least EVERY SINGL

36 Replies 7,652 Views

no you are i tried playing with ppl in usa too since my connection is good i had less than 200 with everyone and the game freezed a lot right now the game performs well only with same area zone and decent ping nothing wrong about it btw but you cant blame ppl for wanting to have a good playing experience or blame stardock for ppl connection that sux

36 Replies 7,652 Views

[quote who="Spooky" reply="3" id="2166837"]In Supreme Commander, everything below a Ping of 500 is fine. I don't know if the same thing still applies to Demigod.[/quote] no, this p2p system doesnt work with ping >200 game lags a lot

36 Replies 7,652 Views

[quote who="Dayteed" reply="19" id="2164506"] You can expand on this by saying that it "should" be possible for any level x demigod to kill another level x demigod, considering they roughly have the same items and efficiency.[/quote] i dont see a reason why every demigod lvl x should kill every other demigod lvl x i think there is a logical flaw, its not possible at all first of all its a TEAM play so doesnt matter at all, but even if we want to mak

68 Replies 113,514 Views

for the mechanic of this game its possible to have great comeback some demigod scales way better than other and so at lvl 20 could outperform even with less equip i won a game 2 v2 where we started really badly, we were like lvl 16-15 and they were both lvl 20, the map was 90% for them too, with more mines and bonuses but couldnt push the last part of the map, as soon as we got flooded by troops and we lvled too we killed them about every time and won the game</

52 Replies 115,419 Views

[quote who="Frogboy" reply="2" id="2163182"]http://pantheon.demigodthegame.com/demigods/ As frustrating as it can be to lose. That in itself is not proof that a particular Demigod is overpowered. As you can see from the stats linked above, Sedna is actually the weakest Demigod in terms of % of wins and the Vampire Lord is right in the middle.[/quote] that is correct but you have to think that sedna is totally support/defensive character, so till th

68 Replies 113,514 Views

[quote who="Mandrakia" reply="6" id="2163117"]Yeah need a lot more Legit players on Gamerangers cause right now I'm thinking of downloading the cracked version to play..So few 0.93 games and so many 0.91 [/quote] yeah thats the main problem population in gamerangers is 9:1 for .91 version

11 Replies 5,876 Views

surely improved but still work to do, sometimes still ppl cant connect each other and over all the time required to connect, mostly with large games (4v4 5v5) is still HUGE cant really take 10 20 minutes just to START a game

32 Replies 18,550 Views

[quote who="Polynomial" reply="16" id="2162356"]No no no. You need to have premade teams and 1 system. This is a team game. It would be really silly to divide the community in a way where people have separate ladders and such. We need 1 system. It works for Red Alert 3, it'll work for Demigod.[/quote] well i dont see nothing wrong to have a ladder for single players and a ladder for premade team, probably its more easier to setup 2 differend ladders with a good system t

98 Replies 210,910 Views

[quote who="Rinoftw" reply="2" id="2162070"]you need to be able to join pantheon as a team. [/quote] YEAH multiplayer is for team player thats what is all about number 1 priority imo as soon as connection problems are solved

98 Replies 210,910 Views

there are few demigod who specced in a certain way "could" use TONS of mana, if they had it only stacking mana per sec isnt enough, using both mana per sec AND mana rate % give a major boost (if those stats are working correctly)

11 Replies 31,232 Views

i only agree with oak in the later stage, if you spec oak to pwn in the last lvl and achieve reaching those lvls without more deaths than opponent its a win, the passive pets are strong and easy to play the problem is at start, to strenghten the pets you have to put a lot of talents you dont benefit at start and you are pretty weak and without CC so in the end i find it quite balanced, the problem is 99% of ppl have no clue yet how to play well, if you play assa

51 Replies 153,181 Views

i happen to find a bit overrated beast, many ppl say its OP but i beat them often, the only problem is if you die stupidly at start you let beast get 1 2 lvl advantage in those situation beast is OP and unstoppable, but in a normal game often beast is weaker at start about the same for regulus, he is very helpful char to close the kills but his stats dont seem so strong at start anyway id say this game is very well balanced for a release

8 Replies 5,394 Views