needs more devil may cry, demon's souls, diablo 2, and MGS imo
Lavosking
[e digicons]:D[/e] lmao for monty python reference
i know the new DG's were just released, but if you happen to have any concept ideas from the design team would you mind sharing on what the next ones (if there are more) might be? alternitavely could we have a competition hosted by SD/GPG where the best fan design becomes a new DG?
[quote who="Izuz" reply="2" id="2450303"]Can we at least get to play/test them in single player mode only, and maybe later have them unlocked to be played in online mode? [/quote] idk why this wasnt implemented to be honest, but i trust GPG and SD they have no reason to be evil so im sure there is a reason
argh i was just about to post this =/ thought i was the only one who noticed
i tried to random assassin in a single player game against DA and hoped id get him (a man can dream!) anyway i got REG and grabbed poisned dagger. Anytime the snare hit with dagger DA would kinda glide instead of run, and also his legs would not move while he was gliding so pretty sure thats just a visual hiccup of some type?
as long as the new demigods have as good an art style and balance as all the previous ones without feeling kinda same-y then yes id fork over all my hard earned cash! of course to ensure the level of creativity GPG and SD could hold a community wide contest for best fan made demigod and possibly work with that fan that wins through email [e digicons]:D[/e] just a suggestion i know that'd get me workin on them!
its not the waiting that really bothers me after all im sure everyone wants to get their hands on the new demigods, and the longer it takes the more polished they will be....however the thing that makes me a bit ticked off is that not everyone will get them right away which is very very strange because then if there are balance issues well then too bad the people that can play the demigods will be OP, but im sure the reason behind giving them to the player base is to test updates through impu
LMAO wow nice zehdon
the reason its so fun is its addictive like the dota style games, but the characters actually have depth to them not just we have 10000 characters but they are each only good at one thing that helps them stall till their ultimate is up, and the demigod art and design is some of the coolest character design/background to come out in gaming in several years game art seems to be going away slowly for realistic gritty shooters =(
[quote who="Thundercles" reply="7" id="2438104"]This proves that God hates Minion/HoB Erebus players. [/quote] HAHAHAHAHA oh that was a good one [e digicons]:grin:[/e]
[quote who="HorseRadish" reply="29" id="2438455"] Blood of the fallen along with 1 or 2 other good items should cost 0 favor, they should be like the starting basic favor items, all the other favor items that cost points should be equal or slightly better than BoTF. We need balance. [/quote] Just remove BoTF I am so sick of that favor item!!! Then lets see how all those UB players can play the game without thier +800hp at start of game [/
[quote who="morpheas768" reply="22" id="2438174"] No. 1.2 Must go live before ANYONE can get the new demigods. Based on what he said, there is a slim to 0% chance that anyone but frogboy will be playing the new Dgs when 1.2 goes live though. Frogboy will use ready to play to invite people to play games with him and the new dgs. He'll play the new dgs. Some time after that, they will start adding the new dgs to people's accounts and those people will provide some feedback for balancing, e
[quote who="Epiphenomenon" reply="10" id="2436782"]I'd prefer a nerf to BotF instead of creating new favor items. Let's just boost the old ones. [/quote] i dont really think BotF is exactally OP or broken the other favor items need more appeal to them is all and some buffs i dont think itd be the best idea to go okay this one is fine but the others are too weak so lets make the working favor items weaker so they are all equally weak instead of buffing them, but what do i know its
[quote who="twifightDG" reply="88" id="2433012"]Neither did they with trolls, gnomes, orcs, centaurs (the barren), etc Blizzard isn't holy, neither do they pretend to be, but the younger generation sees all of that stuff for the first time in Blizzard games I still dig Oculus but they need to hurry the f up. [/quote] agreed good sir
you mean the minotaur.....nope blizzard did not invent minotaurs
[quote who="playgroundlegend" reply="19" id="2429677"] Quoting TB_MasteR, reply 18 Quoting ntropy, reply 13Bestial Wrath cost alot of mana, and the cast is very obvious. It does get nasty if you cant avoid it though, which is the case late game. You need to spend 5 points for this. yes i think it should be fixed into ooze-like skill. click and you are using and click again, and you disarm it Bestial wrath might no
[quote who="obscenitor" reply="2" id="2431476"]Ridiculous. UB does the majority of his damage from spells, don't let anyone tell you differently. Spit+Ooze is absolutely massive damage, it's not until artifacts hit the field that you see physical damage come anywhere near that amount. Adding+magic damage from autoattack isn't going to benefit TB more than anyone else, the problem with that character is that the guy is susceptible to interrupts on every spell and can't even attack o
no all the noobs pick UB i cant tell you how many times people have yelled at me to switch off UB whoes my main so there arent any doubles then the beast on our team starts the game off with around 5 deaths and no kills.......
thanks frogboy!
[quote who="Bobek_XY" reply="37" id="2425007"] Quoting Bobek_XY, reply 28 Its like a raptor! HE IS !!!!!! Now, even that i said so, and i do like it, when i think about it more, i was kinda expecting him to be little more like an 'alien' from alien movie. I would still like that, actually. [/quote] last skill level.....teleport into enemy chest and burst out like in aliens XD
[quote who="Bobek_XY" reply="28" id="2424371"]Its like a raptor! [/quote] HE IS XD!!!!!!
[quote who="lifekatana" reply="36" id="2424685"]tbh this doesnt look good. Most of his abilities are kinda generic, doing just damage. I seriously hope that a thing like spine attack isn't a carbon copy of fireball, right now I dont see how you can distinguish between the too really much(range and some mana differences maybe). [/quote] same perhaps at higher levels spine could also apply a snare
sounds like a ton of fun will be happy to try him and occy, and finally now people wont be fighting over UB in games with no doubles hopefully and i can play him in peace since everyone will be flocking to DA
oh wow that tail swaying is awesomeeeeeeeeeeeeeeeeeeeee love him he'll be a nice break from UB for me and hope i get an invite to beta him and occy =D