Larsenex

Larsenex

Joined Last seen Member # 3567030
175 Posts 860 Replies 2,406 Reputation

Erolies, you should skip any 'adulting' you feel compelled to do and instead focus on things that will change the Universe that being Galactic Civilizations III! [e digicons]:w00t:[/e]

5 Replies 24,139 Views

I think we will get our hands on it as a beta likely at or near the middle of April. I am fine with waiting. The other thread giving opinions on invasions may also have triggered some ideas. Happy to know its going to be here eventually.

186 Replies 109,124 Views

[quote who="Old-Spider" reply="13" id="3672196"] I confirmed this by counting sectors in the smaller map sizes. An Insane galaxy with a HexSectorSize of 380 has 434,341 total hexes. My formula is slightly different from lyssailcor's because I use HexSectorSize, and he uses radius. [/quote] .............4000 holes in Blackbird Lankershim........" made me think of counting holes....

16 Replies 71,432 Views

[quote who="admiralWillyWilber" reply="17" id="3672197"] From what i got from the podcast on approval he was trying to get mars to rebell. Approval was affecting raw production which affects everything. [/quote] ^^^ This is how it should be and once you pass a certain point your planet should simply start to rebel, and Ideally if it did so successfully then it becomes an 'independent' minor <<< for the time being, until you can uh, pacify them

23 Replies 25,263 Views

I thought it was like 980K in hexes but again I could be waaaay off! Paul made the maps and there was a discussion on the total hexes and such. Old Spider confirmed they are in fact hard coded to an upper limit. This maybe do keep stability. I am curious if you have the memory in both the may computer say 64 gigs of ram and had a pair of Titans rocking 8 gigs each if the engine itself would support a larger map. I think that only Brad and Paul and the other developers know how far it can go.&

16 Replies 71,432 Views

I am pretty sure we are not going to get the beta this month. There were way too many issues in the stream yesterday for a release. While I want the beta I am way more than happy to wait for a robust, stable game.

186 Replies 109,124 Views

Admiral, actually I wanted to make the map physically bigger. I think the insane map is like 930,000 hexes or so. I wanted to go up say 20% and see if it would work. On the stream yesterday Brad had the most amazing spiral galaxy i have seen. It looked like 6 arms tightly spiraled and all well populated with stars from center to the edge. That is the galaxy I love playing on.

16 Replies 71,432 Views

Greetings, One thing that I loved to hear was that tech costs will scale with map size! Most of my games have the research win disabled and I have found my self playing a game that last about 250 to 300 turns while the last 75 turns was me re-picking the capstone techs over and over. If I had one request i

33 Replies 103,846 Views

Today's stream was excellent. Thank you Stardock and Frogboy for highlighting what will be a very successful expansion to Galactic Civilizations III. I was watching todays stream while actively working at my desk and taking customer calls and calling out to purchase live goods (what I do all day). You would think it being spring I would be so busy to not even have time to watch but its Galactic Civilizations so you make time for a stream (more so with Frogboy and Paul both there)! </

16 Replies 71,432 Views

[quote who="Island Dog" reply="8" id="3671433"] Feel free to list your questions here then. I'll try to relay as much as I can. [/quote] Will the precursor worlds which boost production or tech worlds like ghost worlds or Economy banking worlds be changed in the Expansion? <span style="font-family: 'comic sans ms',

17 Replies 23,263 Views

[quote who="Suomi Sotilashenkilo" reply="15" id="3670869"] Although most of the stuff I've seen from the Crusade journals is pretty great, there is one really big thing that does worry me: I've always hated abilities that disregard everything about the game and everything you've been trying to do; I hate auto-win buttons and abilities, no matter how expensive or potentially damaging their use might be. I can appreciate heroes making a fleet better or giving i

63 Replies 430,750 Views