Thanks Gilmoy. This really helps knowing its a Visual Studio issue. Ill address it tonight to see if it fixes my issue.
Larsenex
Stardock Support is really on Fire. I quickly got this answer from Support about not being able to create a game using Immense size. I am copying it here so perhaps others may also find this useful.. The crashing looks to be related to the Visual C++ Runtime library. Please navigate to the following folder: C:\Program Files (x86)\Steam\SteamApps\common\Galactic Civilizations III\_CommonRedist\vcredist\2012 Run the 'vcredist_x64.exe'
Great job! In spite of my not being able to even create a game on Immense I was able to get into a 7 hour game on Gigantic! Love the map! Love the improved placement on planets. I did notice that on tight clusters and uncommon hab, that there were LARGE areas of nothing which is fine. I may do another game on loose clusters and more common habitable to see if that fills up the map a bit more. We need ID tags on Extreme worlds in Strategic vi
I would like it working as well.
When can we get text clipping in the pop up boxes fixed? Cosmetic but hey it would help. Also: is there a minimum memory needed to play on Immense sized maps? When can we get production and research over flow fixed? It is NOT working correctly, Paul can you look at it next week?
Greetings I have already posted in the support forums and uploaded my latest Stardock log tool zip file. I am posting here to see if anyone has been able to create and play on the immense galaxy size maps? If you are able to do so please post your system specs like processor, ram and vid card. I have a good system and I updated my video drivers today as support requested (Brad Aether) and I am still unable to create let alone play a game on the Immense size. I get a C++
I cannot even begin a game on Immense. I am in a game using Gigantic and its fun as hell. I have had crashes to desktop about every 45 min or so. My last 3 have been ones where I cannot get to desktop and had to hard reset. I suspect in those last three i was out of Video memory. In all cases I re ran the stardock log tool and submitted reports via the Stardock support site with those reports attached. Seems like there is a memory leak or the amount of video ram needed
I am also crashing when creating immense sized maps. I created a ticket on stardock support and uploaded my support tool zip file.
Greetings support I am crashing when I create a game using immense size maps.
I am going to start an 'immense' sized game tonight. Terrans will rule them all. Tight clusters, uncommon habitability, Immense size, all races, all 'gifted', abudundant anomolies, common resources.... Let the war at top tech with Yor+Drengin vrs Terran+Altarians begin! We will sweep them all aside!
Stardock has a history of pushing the graphic limits of its game. GC II was one of the only games where it scaled up in resolution nicely. I do believe this game will as well. I have not purchased a 4K monitor myself and think i may way for Gsync instead.
Andro do you only show 4 gigs but you installed 8?
Wow, that is a bit OP.
Looks like i will not be sleeping Friday into Saturday..hehe
So I found this article on DX 12. http://www.tweaktown.com/news/43037/directx-12-deliver-up-50-more-performance-cpu-bound-games/index.html
Rand,,,.. You will lose your ships again... /snickers...
yea I know. I really want to play on the next two sizes of maps but my fear is that they are 'so large' that Beta 6 will be released by the time I meet the first empire. I will start a new game on Immense though. We will really really need minor races, pirates and the rest of the primary races to keep pace on those map sizes.
After looking over the changelog I want all the traits..hehe. Malevolent now looks good and Benevolent looks way over powered.
Boy O Boy the new traits look really strong. In fact Benevolent really looks way overpowering compared to Malevolent. Alluring - All starbases generate Influence regardless of type...WAY over powered.. But on a GIGANTIC map I want that! Thanks Derek, Paul, and all the Dev Team! oh and uh..thanks Brad!
YES!!!! Thank you!
The good news is we get the next two sizes in maps, Immense and Gigantic! I also saw that the next 'update' or patch or incarnation of Beta will be in about 2 weeks.
Soon (tm)
I missed the stream. Did they show the Battle Viewer?
Thanks for the replies.
Imagine the api hooks all working in tandem and plotting against us. I can just see the threads from Gilmoy complaining he can't beat the AI past 'beginner'..hehe