CdrRogdan

CdrRogdan

Joined Member # 3568742
0 Posts 23 Replies 15,730 Reputation

So I just finished building my caravan and decided to send one to every city.. well it turns out you can create multiple caravan routes to the same city. I think this requires you to build one of each grouping, (individual, party, squad, company) but it shouldn't be occuring at all. The ammount of gold/production that you can get from caravans is much much too high. If the game is insistant on forcing caravans to be trained, rather than just occuring automatically (which is preferab

4 Replies 6,789 Views

Also gone through 2 games already without finding iron resources. Plenty of horses and refugee camps though.. Edit: correction, I found iron, just too far away (and ran out of essence) to use. Also naturalist doesn't appear to be working on custom characters

9 Replies 2,183 Views

Apparently spells exist to make ground fertile, which means garden spam will no longer occur. Basically you will hunt down a wild game spot (or cast a spell to create one) and spam a farm city. Since there is no limit on the number of food resources a single city can have, you'll just have every single tile devoted to one. This will easily support your entire empire, and if not, just make another. As far as caps are concerned.. if there is going to be a cap on the number of tiles

85 Replies 296,101 Views

So for some reason I saw some NPC running around at level 1 with 29 health.. figured what the hell, I'll buy this guy for the crazy 400gold asking price. Turns out this character also had 38 agility along with some other heavily beefed stats. Seriously? Level 1? What gives. My poor liege looks like a wet noodle out of a dirty bowl of ramen compared to this guy. I don't necesarily have a problem with higher level NPCs wandering around, but according to the starting stats of the liege this guy

0 Replies 3,048 Views

I recall them being pretty heavy. Maybe that first swing is fast, but trying to turn it around the other way is probably going to be slow, unless you are really strong... um.. that was off topic though. I'm actually getting the impression that armor -isn't- too high. I had an armor rating 64 character die to an attack rating 25 monster. I'm pretty sure there is some randomness involved in armor that isn't being expressed on the surface. Either that or it's simply not calculating it properly i

4 Replies 737 Views

Researching the tech didn't immediately increase my food/turn which it should have if working correctly. I also got 42 food from a farm (precisely that ammount) though I had a granary, and a game hunting thing and was using the +food bonus faction. which sounds about right (rounded up). 15x2 +50%x15 +25%x15

9 Replies 1,232 Views

Okay so this is a little wierd.. but apparently if you start (or load) a game and then press esc to go to the main menu, and select multiplayer, then instead of joining, choose cancel, you get the message that your sovereign has been wounded and selecting any other option in the menu causes the game to crash.

1 Replies 295 Views

Okay so this is a little wierd.. but apparently if you start (or load) a game and then press esc to go to the main menu, and select multiplayer, then instead of joining, choose cancel, you get the message that your sovereign has been wounded and selecting any other option in the menu causes the game to crash. This is repeatable.

0 Replies 296 Views

I have no idea of the cause.. it appears to be triggered by an action though. Once from delivering the noble all my units disappeared. The second time upon building an earth shrine about half of my buildings went invisible. Mind you that they were still there, just not visible on the map.

1 Replies 311 Views

So i've created a small army and put them inside my city. However, upon making them exit the city (one at a time) and them moving them to an adjacent square, the graphical representation of those units remained on that square. Shutting down the program and reloading a save does not resolve the issue.

1 Replies 270 Views

The last setup here actually had a chance of winning. Regulus needed to continually snipe the erebus's to push them out of the lane so they would need to heal, and thus not be in the lane farming more minions. Picking up angelic fury would have been a decent long term counter to erebus (Essentially it forces him to wait for the cooldown on horn to expire before he can effectively attack any buildings). Rook however, is the real threat to an erebus minion build. Not with towers, b

16 Replies 3,404 Views