[quote who="jochance" reply="11" id="2159141"]When you close the game do you have a window roughly that size open your desktop? Maybe a firewall warning or something?[/quote] Nope. Firewalls are off. No ZoneAlarm ;)
ProphetOfCod
[quote who="BulletMagnet" reply="3" id="2157065"]maybe it's a power-supply issue? not trying to patronise you or anything, but the three common causes for artifacting like that are; heat, lack of the awesome stuff called electric current, and multi-GPU setups. and i'm ignoring overclocking in this case, as it's a very fickel mistress.[/quote] If it were power-related, I'd expect to see it all over the place. Not just (very specifically) Impulse-rel
[quote who="uvfragm" reply="4" id="2157178"] Click on the 'Overdrive' tab in CCC, and there'll be a dial on the right hand side with your GPU temperature.[/quote] I have no Overdrive tab. :/ Apparently I'm not driven enough to be overdriven.
[quote who="Neil Banfield" reply="5" id="2157228"]Is this a laptop?[/quote] Nope, Desktop PC. [quote who="kryo" reply="6" id="2157466"] Actually that specific sort of texture corruption is more often due to running out of texture memory (be it due to a leak in the driver or just not having enough), in my experience.[/quote] See, now there's a theory I can get behind. But my graphics card lists 512 MB of memory (and I presume that Demi
GPU - ATI Radeon X1650 Series DirectX - Just updated to the latest off of Microsoft's website (March 2009 version of DX9.0c) Drivers - just downloaded them less than a week ago. I pulled up Catalyst Control Center and didn't find a place to check the temperature. Same with GPUZ. The closest I found was the GPU Core Clock and GPU Memory Clock charts, which remained constant no matter what I did.