Dramen

Dramen

Joined Member # 3570588
0 Posts 0 Replies 274 Reputation

Actually I do have another question...how does one make a "uid"? I see all these odd characters in the format of a CD key...how do I go about making my own "uid" or is it just random characters in said order?

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So...now that 1.2 is out with the mod manager...do I need to do anything different or do I just use the same technique, is there a tutorial availible for making mods with the new patch?

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QoT...a buff?? I have never had a problem with her what so ever being her or not. Its the Rook that needs a friggin buff! "Very Durable" my arse...it should start with 2800 HP, 800 armour and needs some sort of better abilities...i mean its a walking hill castle for crying out loud...no one ever throught about it sinking back into the ground to become immobile and gain a heavy siege attack/defense bonus? Lol tisk tisk :D.

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I followed the process of extracting the dgdata.zip into a temp folder, renaming the original dgdata.zip to "dgdata.zip.old" then renaming the folder to dgdata.zip...i put my modded "units" folder in there, go to play and i get error saying "cant find dgdata.zip" and stuff. What do I need to to? Mod manager not work either =\, many helps i would be thankful please :).

17 Replies 4,462 Views