jecjackal

jecjackal

Joined Member # 3573282
1 Posts 60 Replies 13,013 Reputation

[quote who="alaknebs" reply="15" id="2833128"]oddly enough.. i think i had some spiders attack my almost empty settlement. (janusk with no/crap weapon?) ... they killed the defender... and then... just sat outside the empty settlement... i think.[/quote] I had the same thing happen to me. Janusk didn't spawn though (i made a female char for testing and Janusk the clippy never appeared).

35 Replies 89,879 Views

I did a little experiment in a game where I built a hut and destroyed the hut. The population limit granted by the hut remained (added +25 possible pop) while I was refunded the food requirement for the hut. There also is currently no penalty for negative food. Some small penalty should occur when this happens :)

3 Replies 2,095 Views

I think one of the most apparent things in this beta is the need for faster construction in cities. So I thought of a possible solution to this problem. I think if cities could build 1 building per city level, it would really help this situation. In addition to this change, I also had an idea for city level ups. Instead of picking a singular large bonus, wouldn't it be nice if we had a few points and put them into several differn't categories? Some ideas for categories

2 Replies 2,775 Views

I managed to get the update. Here are the steps I took: 1. Update elemental as you normally would. You "should" receive a "downloaded file was smaller than intended" error. 2. Completely close impulse (use task manager to ensure its closed). 3. Reopen impulse. You should now see and updates pane stating elemental's update was paused. Impulse will prompt you to resume the update, click yes. 4. Run the game and enjoy. On a side note, how ar

64 Replies 30,466 Views

Frogboy: About evaluating combat ratings; I would emphasis defense over attack and here is why. As Werewindlefr pointed out, you can have only a few 10+ armor soldiers/champs walking around (with a relatively low total combat rating) and the AI might be spamming spear soldiers (attack 9 IIRC). WIth the current combat rating calcs, the AI might believe victory is assured when in r

54 Replies 114,203 Views

I personally would prefer option 1. I have honestly always waited to purchase the staff from the merchant because hey, i can always upgrade my weapons later. However, by starting with a weapon, I may have denied my self a trait or even 2 attribute points which are much harder to recoup than time waiting for a superior weapon. Couple this with the fact that most early notable locations drop weapons/armor, it really makes using points on this starting equipment seem pointless (pardon the pun).<

9 Replies 44,233 Views

I should point out that the moves in Rilis profile are 7 while the moves your cyan arrows are pointing two are 5.5. This is an indication that those attributes are for the stack, not Rilis. I played a game where rilis has similar starts to what you have there but she kept getting massacred.

13 Replies 15,173 Views

So After playing a game for over a hundred turns I declare war on Magnar. He sent a pioneer to attack one of my cities and after the battle I was awarded 6M gildar. The turn before I saved and I would be happy to share it but I do not know how to upload a save. Jec

5 Replies 2,606 Views

[quote who="EviliroN" reply="14" id="2791300"] Quoting jecjackal, reply 11Wow you guys have been busy. I have a small request for v1.1 Could you allow the player to disable the "moved all units so my strategic turn automatically ends"? I love to some times move my units then take a cursory glance at my empire and I'm finding this to be slightly annoying. All of the changes sound great. Thanks for keeping us in the loop Frogboy.<br

86 Replies 185,362 Views

Wow you guys have been busy. I have a small request for v1.1 Could you allow the player to disable the "moved all units so my strategic turn automatically ends"? I love to some times move my units then take a cursory glance at my empire and I'm finding this to be slightly annoying. All of the changes sound great. Thanks for keeping us in the loop Frogboy. Jec

86 Replies 185,362 Views

Some times during play after I talk to a faction leader, some of my city's banners will change to that factions color. I will still have full control of the city and it is for all intents and purposes mine. I have also seen some cities rename to that of a hero's name after I open up their inventory.

2 Replies 1,653 Views

[quote who="GW Swicord" reply="10" id="2790575"]My main gripe with champions is the fact that they can only gain XP via combat and they can never increase their non-combat abilities. If I have a sage or a merchant stationed in a settlement for hundreds of turns, it only seems reasonable that the champion would get better at research, trade, farming, etc.[/quote] I would support this in a heartbeat. In any of the total war series (Best RTS of all time) allows non-combat

15 Replies 12,220 Views

This has been talked about a lot. How can we make the non-caster sovereigns feel more special and make them more effective (and more fun to play). My thought was to keep the mana bar (maybe rename it to stamina or something) and allow it to fuel special attacks. I'm going to list some abilities I thought of under some classes that would use them (we don't need classes, they just organize the abilities better). Rogue Tumble- This would allow the cha

0 Replies 1,537 Views

I love your battle expected odds tooltip. Civilization V has implemented something similiar (but not nearly as nice looking as yours:) and it makes a TBS a lot more playable. It is hard to keep track of all of the various abilities and effects that modify the to-hit and damage chances. To be honest, When i played 1.07 (haven't played 1.08 yet), I felt magic was very underpowered. Most of the spells would barely do any damage and I had finite (very finite) supply of ammo

10 Replies 18,585 Views

I have but I never seem to get any near me. I usually play on a medium/large map and I swear I never seem them (all techs in adventure have been researched, I was starting the master quest).

10 Replies 5,965 Views