[quote who="Sythion" reply="25" id="2174320"] Actually, it is flakey enough to cause large numbers of problems, especially if there isn't anything being used at the application level to make it act more like TCP. With UDP if ANYTHING goes wrong with a single packet then the entire game is fubared. This isn't just packets getting dropped, it also includes slight delays in which a packet gets out of order (unless they are numbered). When you are working with 45 connections in a 10 person g
EvilKanuk
0
Posts
0
Replies
70
Reputation
80 Replies
214,939 Views
[quote who="Jdub121686" reply="7" id="2173821"]lol Black-Star questioning a developer. Im sure you've setup a gaming network that supports thousonds of people go apply at stardock and fix all their problems genius. Frogboy, great post again, but, even as all the bugs with connections are being ironed out, what can we expect to occur with the favor points issues? [/quote] Actually what he suggests is a good step. Issues happen under load, so try to simulate
80 Replies
214,939 Views
Don't suppose you can work on #2 before next week, eh? Would be nice to play a few games this weekend, bonus if I can play with people I know.
75 Replies
153,117 Views