JagerJack

JagerJack

Joined Member # 3583320
2 Posts 135 Replies 10,110 Reputation

Wow...this is just plain stupid. All of these things would only make the game more managable and add depth to the gameplay. It seems you're just afraid of noobs getting better at the game and giving you competition. The only thing I agree with even a little bit is the part about seeing enemy items, and even that is debatable. [quote who="bman654" reply="11" id="2254600"]It took a while, but I gave to everyone that replied to this stupid thread.[/quote] *Sigh*, always late.

84 Replies 242,149 Views

[quote who="fixmyfavor" reply="5" id="2253413"] Quoting Zygwen, reply 4At level 10 with Mageslayer and Max Soul Power he could be dishing 400dps and that is not counting the damage of the spirits. Is that enough to make Mageslayer a better choice than HOL, or no?[/quote] Well if he has mageslayer and you use HoL+Shield combo to get back to full health/mana he could probably just kill you a second time.

20 Replies 3,519 Views

[quote who="InfiniteVengeance" reply="15" id="2253375"]Is there even anyone running the shop, or it is just some kind of godly vending machine?[/quote] The Allfather was forced to run the shop after having his god status stripped away. Think of it like going from being President of the world to a cashier at McDonalds.

25 Replies 19,509 Views

I generally get either the XP or gold upgrade first. The first gold upgrade pays for itself rather quickly(about 5 minutes I think), while the XP upgrade can give you a decent level advantage, especially if you combine it with an XP flag. Usually I get the gold upgrade first for the added money. The building health upgrade is also a good investment, since it's cheap and makes it much harder to destroy your towers since they can heal themselves.

6 Replies 3,004 Views

[quote who="Zygwen" reply="4" id="2252843"]1. Pouce is good 2. Yetis are not awful. 3. Watching 4 Yetis demolish a UB while he tries to Foul Grasp you, priceless.[/quote] I'll just ooze them all to death while decreasing their attack speed at the same time.

38 Replies 98,879 Views

[quote who="transitive" reply="14" id="2252299"]yeah, the one where your base is in the ovaries, and you walk down the falopian tubes and fight in the uterus. that one. its an evil map. [/quote] Evil does not describe Crucible. Crucible describes evil.

28 Replies 79,011 Views

[quote who="themadmanazn" reply="18" id="2251678"] I'm discussing whether Reggie is fun to play against Fun to play against? Who is fun to play against. If you are winning, every one is fun (well, maybe except for TB because ice tb is damn annoying). If you are losing, everyone is annoying to play against. There is no real rebruic of "funness" here.[/quote] Playing against a Regulus who only Snipes you from half-way across the map might not be terribly fun early-game, but

66 Replies 161,202 Views

[quote who="DoKTa_T" reply="25" id="2251661"] LOL being available to everyone doesn't mean something is balanced. Yes, it does.[/quote] Not necessarily, as the effectiveness of HoL varies depending on the DG. Oak and QoT can both shield themselves before using HoL, meaning that they can use HoL without having to worry about being interrupted by damage. I'm not saying HoL is terribly unbalanced, because it isn't imo, but Oak and QoT both have an advantage while

28 Replies 5,991 Views

As an ooze UB I spend my first 1k gold on the gauntlets of brutality and banded armor, and use the blood of the fallen favor item. I generally tend to skimp out on the citadel upgrades depending on how the game is going, but I'll try and get the first gold and XP upgrades before mid-game if no one else on my team has. AS TB, I find that you should spend your starting money on a helm for mana and some armor/health. You'll need it. The building upgrade isn't as important so early, and y

22 Replies 9,672 Views

[quote who="Zanobi" reply="23" id="2250071"] Milskidasith, are you retarded? HOL is terribly for ooze builds? Are you too lazy to push 3 to turn off ooze and then HOL? Wow. [/quote] You do know that turning off ooze causes you to stop moving for a second, giving the enemy a perfect chance to interupt HoL if he's chasing you, correct?

45 Replies 7,375 Views

[quote who="SilentAlfa" reply="10" id="2249996"] Then you really did miss the point--that since anything can happen in fiction--and everything does, for the sake of a plot point, it's inevitable that every soft sci fi will have something hilariously powerful as a plot point, and that it is always whipped out in a universe v. universe debate to claim supremacy. Halo can whip out its godlike halos, and Star Trek can whip out its godlike photon torpedoes and warp speed. &nb

351 Replies 943,067 Views

[quote who="SilentAlfa" reply="6" id="2249955"] I'm sorry, I just presumed that half of science fiction was science. Ever guessed where the name science fiction comes from? I'm perfectly capable of being needlessly being a snarky asshole, too.[/quote] The science is explained well enough in both. There is no need to overthink it, since it's fiction. We're just having a Star Wars vs Star Trek debate. I don't think we need you to tell us it can't happen in real life. [quote

351 Replies 943,067 Views

[quote who="SilentAlfa" reply="2" id="2249921"]Sci Fi debates like this are relatively pointless, given most technologies in Halo and Star Trek will never come to be, and all science fiction series, films and games have contrived weaponry that's ridiculously overpowered for the sake of hurrying up a plot in a 30 minutes episode/game mission. Hence why I brought up the photon torpedo--as you can see, it's simply impossibly powerful. An explosion that size would take an incredible amount of ant

351 Replies 943,067 Views

[quote who="kyogre12" reply="24" id="2249899"] I've stayed out of this debate so far, but why does everyone have to bring up the halos like they are the end-all-be-all ultimate weapon or something? This kept happening in the Star Wars vs. Halo thread, too. Yes, they kill all sentient life, but so what? That applies to Covenant as well. You light one up, and everyone is screwed. Only a complete moron would actually use them as a weapon.[/quote] That's why the

351 Replies 943,067 Views

[quote who="-Izzo-" reply="4" id="2249891"] Quoting Dead Ghost, reply 1Frogboy doesn't write journals anymore. He rage quitted. Hahaha . That was a good one (because it's kinda true) .[/quote] In case you haven't noticed, a new journal came out about 20 minutes ago.

8 Replies 3,335 Views

[quote who="Cyrenic" reply="17" id="2249629"]So other than the chance they've taken a symbol of purity as their favor item, what ways does a UB have to remove spit in a duel with another UB? And since both UB's are using ooze, they won't be generating much hp/s. Remember, I'm arguing a very narrow situation here (late game non-spit ooze UB vs. ooze/spit hybrid UB).[/quote] The point about removing spit was targeted more towards the general idea of it being good late game.

45 Replies 7,375 Views

[quote who="Cyrenic" reply="15" id="2249595"] I should have mentioned that I'm talking late game. Early game, yes, a hybrid build is usually too stretched to be able to stand up to a focused build. But lategame (even up to level 19 or 20), Spit is much better than most people think, especially in a UBvsUB fight. Even with just two spits, 3500-4000 (don't forget about putrid flow) points of unmitigated damage is enough to swing most fights. T

45 Replies 7,375 Views

[quote who="X-51" reply="24" id="2248678"]Yep, decided to get it another go, played a 3v3 against 2 regs and a UB. Needless to say, got wiped becaues we could never get close to, let alone see the Regulus's and they just picked us off with snipe every 10 seconds + heavens wrath. 2 snipes took me down to lil above half health, so i have no choice, if i stick around to do ANYTHING the UB will spit on me, and if i go back to base then I dont cap any flags. Again i remind you, this whole time the

71 Replies 27,567 Views