pseudomelon

pseudomelon

Joined Member # 3599150
4 Posts 310 Replies 10,310 Reputation

[quote who="lifekatana" reply="24" id="2295481"]Structural transfer- BATSWARM. Hell Yeah! Slow Rook-> Batswarm in, Boulderrol, HAMMERSLAM + shoulder... and you just lost 3k hp.[/quote] Rofl... I already do this with teleport items. It's funny. Speed items too. As for the mentions of mass charm, I forgot it was "The skill you hated the most". I just picked another skill at random myself. Whoops.

25 Replies 10,998 Views

Wow, Torchie would suck hard with spit. Rook--Boulder Roll Erebus--Mass charm Well, mass charm is probably a better skill, but honestly I like rollin mah boulder. So no.

25 Replies 10,998 Views

[quote who="warreni" reply="3" id="2294164"]I think everybody would probably be better served if they kept their fingers out of each other's respective pies. Each one has something that they do fairly well. They should work on improving that. In any case, I can't see a Google OS taking a huge marketshare from Windows anytime soon, either. [/quote] That's called a Monopoly, and in the 1830's-early 1900s, it was proven to be an extremely dangerous thing. Ho

209 Replies 461,160 Views

[quote who="justMK" reply="3" id="2293935"]Little mobs dont get to citadel, this map maybe players 5v5, but not less, if gas powered will made new engine for arenas with 6v6 or 10 v 10 that will be great, more player more meat[/quote] XD Just imagine the simspeed issues... But the chaos would be so worth it.

60 Replies 210,923 Views

[quote who="SoFFacet" reply="3" id="2293391"] Good laugh, made even better by the irony that Sedna is often the direct counter to UB [/quote] Yeah, and that was a real conversation, word-for-word with the netspeak cut out. It irritated me at the time, but I think the laugh is worth the loss on my record :P Even better, I was playing Regulus, and holding my own against the double spit UB's. It was soley Sedna feeding the way to defeat.

165 Replies 274,052 Views

The alternative is the player rage quitting anyways, which gets the same effect, except he or she delays the game by 30 seconds. You're right, we should just remove it so the disconnect screen can get more play. [e digicons]:|[/e]

16 Replies 2,320 Views

[quote who="Kitkun" reply="10" id="2293291"]Also possible Oak's teammates gave up their items to give to Oak. [/quote] Kitkun beat me to it. With 0 team support, this is the only legitamate way Oak's damage could have risen so high. But my bet is he had some teammate support in there. UNLESS you mean he had 500 unmitigated, and 350 or so on Demis, which is an entirely different story....

41 Replies 7,798 Views

[quote who="Binksy" reply="13" id="2293245"] Quoting transitive, reply 17Snping somebody in the adjacent lane who's capping a flag but has no opposition. you knock off like 500 health and they regen it right back before you fight again. just a waste of time and mana to use it. Gotta go ahead and disagree with this one. A: If you're playing reg right snipe mana is not a problem. I'[/quote] Actually, if you took Heaven's Wrath (a perfectly viable item on Regulus, as

64 Replies 154,688 Views

Eh, when you get down to it, talking to your pubby partner tends to go something like this: Sedna: They need to nerf that beast. Everyone plays him. Me: No, he's pretty balanced. WE HAVE FIRST BLOOD! Sedna(Dead): That spit is exactly why beast needs to be nerfed. Me: Just stack HPS and you'll be fine. Your heal will even eventually remove his spit. Sedna: That's a level 15 skill. Me: So? I'm level 11, we're almost there. Sedna: I

165 Replies 274,052 Views

[quote who="woca" reply="22" id="2293216"] so since half those games dont have good stats and only show my name, 1 in 4 games i have dups on my team or other. you may think that is low, but when the random possibilty is 1/8 that my teammate has same demigod(1/64 if we each randomly choose), my 1/4 is above average. sometimes i prefer dups it looks like, or my enemies do. but what does this stat mean - nothing but the plain fact dups aren't imbalanced in anyway, and should not need

24 Replies 88,225 Views

[quote who="Izibaar" reply="20" id="2290802"]I like Regulus' Dead Eye. In my normal build I get a lot of attack speed, so 3% isn't that low. And this skill comes with no cooldown and you don't have to aim and time the attack to interrupt an enemy skill.[/quote] 3% is exceptionally low. With enemy skills that have a 1.5 second cast time (pretty long) and you attacking twice a second (pretty high), you have a lower than 10% chance to interrupt. Mind you, this is at leve

36 Replies 18,806 Views