Timmaigh

Timmaigh

Joined Member # 3617814
52 Posts 771 Replies 2,439 Reputation

[quote who="DaxxTrias" reply="90" id="3173995"]Great idea's, well thought out. As a primary VL player, I have to say I hope they don't destroy any of the current tech stuff, however it would make sense to change the lab tech[/quote] They surely wont, they have to keep the Civilian Evacuations, Shipboard Labs, ability to strip planets and spawn phase stabilisers in some form....for the "full mobility" idea to work. The only question is, whether they

102 Replies 329,661 Views

...as Yarlen said in that deleted thread, apparently these changes did not become part of the current 1.01 version, as they are still being worked on. I wonder, if that means, that they are going to be just some "basic" tech-tree reshuffling or "re-writing" some numbers here and there, OR they are actually be something deeper, requiring new content/code - like for example adding Starbase phase engines as an upgrade to the Orkulus - clearly that would require changes to

11 Replies 24,278 Views

[quote who="Mick6662" reply="25" id="3172874"] I just found it frustrating in that theres like 60 new techs in diplomacy (assuming 20 diplomacy techs), where rebellion gave me 36. I think this should be classified as another mini expansion. [/quote] You are looking too much into numbers...like if the higher number of new techs = better game... Additionally, those new techs in Diplomacy wer

72 Replies 152,648 Views

i bought one more copy yesterday to one of my best friends, incidentally it was his birthday (and i attended his wedding on saturday), so i thought, it could be a good birthday/ one additional wedding gift... he was not much into the original game, but IMHO Rebellion is so much better, so hopefully he is going to like it...

72 Replies 152,648 Views

[quote who="JJBuck2" reply="8" id="3172198"]Your frustration? Understandable. Your ranting? Unhelpful. If the devs had pushed back the release date to make more thorough fixes then everyone would complain. They meet their deadline, but dont fix everything, and people complain. Most likely now that the official release is out it will get patched like mad. But lets walk down your rant real quick. Talked with Quar: no purpose here, you're ranting but attributing your rant to someo

40 Replies 134,148 Views

[quote who="Yarlen" reply="1" id="3172182"]Version 1.02 will contain a number of balance changes that we're still working on.[/quote] And when can we expect that version? Do those changes affect Vasari Loyalists? They are my fav faction and frankly, i have not played the game for last 2 -3 weeks in anticipation of some "major" changes to them (based on the community outcry how OP they are), only to find today out, that basically nothing has been changed.... </p

40 Replies 134,148 Views

so i just played one quick game as Vasari Loyalists to check what has been changed, and basically - nothing. Good thing is, i had no crash.

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[quote who="XATHOS" reply="33" id="3171908"]I will be pissed if "going live" meant just removing beta references and using the current version as the retail.[/quote] That would be the ultimate trolling [e digicons]:D[/e]

48 Replies 104,756 Views

- Vorastra Titan to eat planets instead of Desperation (and Stripped to the Core) - possibility to turn off Empire Tree completely - ships to keep reasonable distances between themselves to prevent starcraftesque clusterfucks - better performance, so i dont have to decrease visual candy on my GTX590!!! to prevent unbearable stuttering and crashes

38 Replies 40,499 Views

[quote who="SpardaSon21" reply="54" id="3154046"]I don't think it will be a strong competitor to Sins. There isn't nearly as much media awareness of Gemini Wars and Gemini Wars will not have the strong multiplayer and modding communities necessary for long-term awareness. Chances are most people who buy GW will do the campaign and then forget all about it.[/quote] This is fairly true, but IMHO its worth the money - just for the campaign and few match

55 Replies 165,202 Views

[quote who="SithLordAJ" reply="202" id="3167452"] Well, what I've been thinking is that this faction splitting is really a way to redraw the races when Sins 2 does come, and 'The Threat' enters as a playable race. The Vasari split means that the Loyalists probably will have left or at the first sight of the enemy get the hell out of dodge (not in Sins 2). The Vasari rebels have been working with the other races to try to come up with a defense, and they stand their grou

307 Replies 1,179,772 Views

[quote who="Timmaigh" reply="40" id="3167672"]Quoting gundamlit, reply 39Just checked the calendar again. Only one week left. Now no more beta will we have, sigh... It is still possible - what time is it at Vancouver right now? Half past 7 morning... BELIEVE! [/quote] So nothing happened, next week it is most likely. Oh, well. I would love to see at least some update on the progress, i mean something beyond "adressed internally" and "inves

55 Replies 46,082 Views

So they are crippling the game on purpose and if anyone thinks otherwise, they are naive? [e digicons]:grin:[/e] You truly need your head examined. @axxo> the devs have been quiet on this particular non-issue, cause they dont give a shit about Sareth´s ideas. Simple as that. Cant really blame them, LOL

321 Replies 1,061,359 Views

[quote quoting="post"] I find the intro movie really fascinating and it's the first time any sort of common bond between differing factions is specifically suggested. Along that line, which factions in Rebellion as we understand it would most likely align together and which would be least likely? Any thoughts and anything in what you have seen so far to back it up? For example, it's very clear that each particular factions Rebels and Loyalists ar

34 Replies 46,174 Views

[quote who="sareth01" reply="104" id="3167255"]@ riddleking I happily surrender your "troll war" to you riddleking, you win! Now buy me a beer, I prefer Heineken . @swordsalmon You can attack with advent and TEC starbases. TEC starbases are actually quite good for this, they need only 1 red button upgrade to be very effective as a deterrent. My proposal for starbase movement wouldn't make the advent

321 Replies 1,061,359 Views