I've only been playing on gigantic and larger maps, should have CPU (8350) and memory (16) to handle it. 1) When you move a rally point, the ships destined for it go to the old location. 2) If there is a fleet battle at the same time as a planetary invasion, the game doesn't proceed with the turn, forcing an exit, which doesn't end the exe, requiring an end process with task manager. 3) Also experiencing audio dropouts on fleet battles, fir
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