[quote quoting="post"] Game mode: Ambush/Mutiny Mode Description: A mode where hordes/waves of creeps who have started to think as individuals, decide to fight against the demigods themselves instead of doing their dirty work. As each wave goes by, they get harder and harder and more come out at a time. In this mode itll just be about survival with the exception of buying limited potions per wave or being rewarded potions at the end of a wave, the rest is up to your skill. Th
JuareZz
I dont want an anti mage.Its boring. In clanwars there would always be at least one. That sucked.
Make it same like TB with fire and ice; i mean enable to ways of skilling, on melee, and one ranged version, got it. Well i mean, the 4th ability should be switch between melee and ranged mode.
Thats so sick...good
Ye, thats what i meant. 3 months more or less wasted for bugfixing...
[quote who="Polynomial" reply="1" id="2329132"]You're not the only one who feels this way. Demigod is only going to get better over time.[/quote] Youre some kinda idiots. If from the beginning there would have been no bugs and no connection problems (also no imba things), there wouldnt have been ANY patch till now.
I think in DotA DPS is a bit to important
But its better balanced.
[quote who="Sakhari" reply="3" id="2327477"] I keep hearing people talk about towers being to easy to take down. People talk about lots of things. That doesn't necessarily mean that there's anything wrong. Undefended towers are 'supposed' to come down. The mechanic exists to stall people from getting to the goal of the game, be it the citadel, forts, etc. As the game drags on and levels increase, yeah. It gets easier to break through them, as it sh
Lol guys I think the problem is not the Doubles, the problem is the Balnce of the Demigods. Let me explain this: I host a game 5vs5. In one team there are 2 Regs. Everyone in the opposite team whines. TSure they would also whine if there where two Ubs or two Rooks. BUT if there where two Qots nobody cared. I think the problem is that Unclean beast and Regulus are still a little bit imba. Just change the range of spit & mines to Zero. A double QoT has never been seen as a p
I think in Dota it works why not here?
Vlemish Face protector is imba
yes
They ahvde to do that in oatch 1.2 !
YES FOR SURE!!!
[quote who="BrownieTheOne" reply="5" id="2315951"]If you have the money, a cloak of Flames, I've found, is great fun. And the heart of life as opposed to tele scrolls. And a bat swarm somewhere. Not for the damage, but for the "Get out of Combat quickly" part of it. I't fun to be attacked by 1-2 DG's and a bunch of creeps/minions and set them all on fire. Then, when health is low, Swarm out of it and leave them buring. Heal HP/MP with the orb and charge back i
[quote who="Sevenix" reply="12" id="2314936"]Items: Remake all the 1% proc crap. no item should even have a proc rate lower then 5% which is once in 20 hits, compared to the once in 100 hits of 1%. Scale the effects to keep them ballanced if needed.[/quote] Oh yes Do that plz
They should implement that the dmg dealt by specifice minions is shown...
Thni kthe thing with less farmabel ais and modding support are the best improves!
[quote who="Jomungur" reply="5" id="2313945"]There are some good ideas here. But the game is so well balanced that I'd rather not have any nerfs than possible nerfs which have the risk of going too far. By well balanced, I do not mean "perfectly balanced" vis a vis the different demigods. If you try and make each demigod roughly equal to each other on a power/functionality basis, I think the risk of failing is not worth the small gain you'd get. Right now, there a
[quote who="JagerJack" reply="21" id="2313724"][quote who="JuareZz" reply="18" id="2313716"I wrote that Unclean beast with stacked HP Items is too strong, not just vs TB, also vs all others.[/quote] Honestly....what's your point? There's no way to have a "discussion" with you if you're going to be so vague. EDIT: I hate the quoting..... [/quote] Its so, a friend of mine never played dg before, started plaing online i told him to st
Shadow. which DG you play? Jack yes its right that i whined about TB. But read it better. I wrote not that TB should be buffed. I wrote that Unclean beast with stacked HP Items is too strong, not just vs TB, also vs all others. I took TB as my personal example for my experiences with this...
[quote who="ZehDon" reply="13" id="2313697"]As an Erebus player, when I see most Reg's I'm only thinking one thing: "WALKING GOLD AND XP! YUMMY! " They're hardly over-powered. Just annoying.[/quote] Hm, but when you play as TB for example, or have not HP items stacked, the mines can fuck you rly up. Thats a general Problem, HP Items are too cheap, or dps items too weak, see like you want.
[quote who="Obscenitor" reply="11" id="2313695"]I really don't think a direct nerf to mines makes sense. If you had to nerf it I would prefer to see something more interesting like making boulder roll set mines off, deep freeze make the temporarily inert, that sort thing, but it's really not necessary. The problem is that if you nerf mines you need to start giving reg some other basic features like a real interrupt and a direct damage attack on a reasonable cooldown (no snipe
[quote]Except it's not imbalanced, and to be frank I don't think that any skills are really imbalanced. The fact that many of the things on this list are buffs instead of nerfs says something.[/quote] HAHAHA. Sednas Yetis, Regulus Dead Eye, Mards Hammer, QoTs Tribte, QoTs unroot... are definitely underpowered. Would liketo know, which DG you play. I play all a bit, but tend to play TB or QoT. You know guys, that somebody (like that) who plays Regulus, doesnt want the mi